Space Engineers

Space Engineers

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MES - Log: The Great Space Nation Remastered
   
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Type: Mod
Mod category: NPC
Tags: NoScripts
File Size
Posted
Updated
284.401 MB
11 Jul, 2024 @ 12:51pm
10 Dec, 2024 @ 2:27pm
12 Change Notes ( view )

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MES - Log: The Great Space Nation Remastered

Description
The definitive edition to Log mod. Should still be compatible with the legacy Log mods, if you want to run them too. Not sure why you would do this, but it is an option.
New Log uses a threat score system to add more challenging encounters as you progress through the game. Starting out, no Log encounters will spawn, but you'll soon find them spawning as you progress. This is to prevent a boss from nuking you from the start. Getting a gun up early is recommended. Log spawns both on land and space, but mostly in Space. On Planets lies around 10 friendly stores where you can find almost anything in the game. Although Log has a less aggressive planetary presence. Out in space, Log will attack anything their advanced scanners can pick up. Defeating Log ships will result in a gift from a friend spawning, rewarding the player with Credits to be spent in planetary stores. The more dangerous a Log encounter is, the more money will be rewarded. Log ships come in 6 tiers.

Log tier 1 Encounter Defeated - 200K Credits
Log tier 2 Encounter Defeated - 600K Credits
Log tier 3 Encounter Defeated - 1M Credits
Log tier 4 Encounter Defeated - 3M Credits
Log tier 5 Encounter Defeated - 6M Credits
Log Final Boss Encounter Defeated - 10M Credits and Log surrenders


At first this can seem like a lot of credits, and it is. However, Space Engineers' Economy has inflation so high you'll need it! However, you can sell things to the stores to obtain some extra cash.

If any problems, or bugs are detected, or if you have ideas on how this mod can improve, don't be shy about telling me. I'll look into them as soon as I can.
31 Comments
Bryan  [author] 10 Dec, 2024 @ 2:15pm 
Okay. That should fix it. Please let me know if any other issues arise.
Bryan  [author] 10 Dec, 2024 @ 12:24pm 
Thank you. I'll look into it.
Dots 10 Dec, 2024 @ 8:47am 
deep space is all i can say .. near by my asteroid rock base
Bryan  [author] 10 Dec, 2024 @ 8:08am 
Do you happen to remember if it was on a planet or a moon? It's okay if you don't remember. But if you do, it would help me narrow down what grid it was. And was the Grid a large or small grid?
Dots 10 Dec, 2024 @ 1:01am 
ugh it was like 2 months ago i removed it from list. i remember they were transporting VIP's amd i remember the second one just flying by my base then stopping then running out of fuel. it looked like a looong submarine.Those were the main 2 ones you constantly saw flying and not despawning.
Bryan  [author] 9 Dec, 2024 @ 4:51pm 
when you removed it did you check to see what the grid was called? If not please describe it. Was it a large or a small grid? What weapons did it have? What shape was it? Space or Planetary? If I can figure out what ship it was, that'll help me fix it. Thank you for bringing this to my attention.
Dots 9 Dec, 2024 @ 8:55am 
I had issues with this mod. Spawned sumarine looking like space ships and NEVER despawned them and sometimes they just sit there and run out of power/hydrogen. I had to remove this mod from my world after 2 days of use.. 14 hours per day.
Bryan  [author] 7 Oct, 2024 @ 7:39pm 
I hope you enjoy the mod. Please be sure to let me know if you run into any issues.
condottiere 7 Oct, 2024 @ 6:19pm 
Just getting back into SE again. I had DLed your previous version before, but never used it. I guess now's my chance! :D
Bryan  [author] 6 Oct, 2024 @ 6:20am 
All known bugs and issues should be fixed. Please let me know if I missed something.