Team Fortress 2

Team Fortress 2

287 ratings
[SLENDER] Unknown Ridge
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Other: Night, Summer
Game Mode: Specialty
File Size
Posted
Updated
151.196 MB
15 Jul, 2024 @ 8:27pm
2 Mar @ 7:33pm
3 Change Notes ( view )

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[SLENDER] Unknown Ridge

In 1 collection by Xiaohan
Muxin's TF2 Map Album
19 items
Description
You Must Be Forgotten

RED team has been stranded on a roadtrip and have no choice but to brave the harsh wilderness to find rescue. Unknown Ridge is a Slender Fortress “Adventure” map trekking over 4 major areas collecting all pages on the way needed to escape at the end with.

Features:
  • Intense and dynamic stormy weatherーdon’t be afraid and you can sneak behind bosses.
  • Dense woods and rolling hills to climb.
  • Adventure map: traverse the entire map and reach the end to escape!
  • 4 major areas to explore (Mountains, Village, Ruins, Town).
  • Lobby Minigames: enjoy 6 minigames in between rounds (PvP, PvE, Bumper Car Racing, Parkour Climbing, Dodgeball, and Rocket Jump).

Server IP & How to Play
Play Unknown Ridge now on DISC-FF's map rotation!
DISC-FF Slender Fortress (US) IP: 74.91.113.50:27019

Alternatively, launch your own server by first subscribing, going to Create Server on the main menu, and look for "(UGC) slender_unknownridge_v3" in your map list (new subscriptions may require restarting your game).

Requires a 3rd party Slender Fortress server plugin[github.com] to host.
Special thanks to DISC-FF for commissioning Unknown Ridge.
Linktree (my links)[linktr.ee]
Gamebanana mirror[gamebanana.com]
TF2Maps mirror[tf2maps.net]



UGC credits & thank yous to these people
AsG_Alligator (props)
Coolchou Zhao (props)
KrazyZark (props)
Berry + Autumnal team (props/textures)
Tropic Crisis team (props & overlays)
Void (props/textures/sky)
Yrr (particles)
FGD5 (props)
ZungryWare (textures)
fuzzymellow (textures)
D.C.V. (props)
MacRipley (props)
Diva Dan (props & textures)
AlexCookie (textures)
pl_corruption team (props)
Rexy (props)
Gadget (props)
Custard1 (props)
Nassimo + Egan Watergate team (textures)
ISPuddy (props)
Zeus (overlays)
asdf1308 (props)
Jacov (official VMT edits)
Gruppy (props)
Timberghost (props)
Fuzzymellow (textures)
Gothic Organist (textures)
Bakscratch (textures)
Stack Man (props)
Crowbar (official texture edits)
Lever Games / Torn Banner Studios from No More Room in Hell (sounds)
Valve from Left 4 Dead 2 (sounds)
You (for playing!)
28 Comments
Xiaohan  [author] 24 Jan @ 2:38pm 
A new update has been released (v3) featuring a rework to the third zone. Read what's new inside the change log.
Xiaohan  [author] 30 Nov, 2024 @ 9:32am 
A new update has been released, you can read more inside the change notes.
Misha, ahh🥵 12 Oct, 2024 @ 6:39am 
gavnaed2008:steamthumbsup::steamhappy:
Fatass 11 Sep, 2024 @ 12:38pm 
oh sorry then
Xiaohan  [author] 11 Sep, 2024 @ 12:00pm 
There’s no intention for this map to go into Casual if that’s what you’re implying. I just upload all my maps to the Workshop for accessibility.
Fatass 11 Sep, 2024 @ 10:54am 
Keep these gimicks to a community server
Xiaohan  [author] 21 Aug, 2024 @ 8:32am 
You can play Slender Fortress on community servers running it, in the description I’ve provided a US IP (DISC-FF). Other servers can easily be found by searching for “slender_” maps in the server browser.
flowey 21 Aug, 2024 @ 12:55am 
how to join (where is are slender fortress)
Xiaohan  [author] 18 Aug, 2024 @ 10:30am 
Thank you for the comment. The map unfortunately appears to dislike flashlights on most bumpy terrain in DX9, (the street roads will light up, but not the dirt and grass). I'm not exactly sure why this happens when other maps using displacements have no problems, but it probably stems from the map size. Servers that enable mp_flashlight do not have this issue.

I do hear feedback that the storm is too loud, but I'm also aware that the storm does not always reset to the quiet version on a new round (particularly when a storm was active), leading the stormscapes playing far longer than they are intended to be active. I will try and fix this by disabling storms after either team wins to reduce the likelihood of this bug.
gordo lardman 18 Aug, 2024 @ 7:07am 
Great map. The weather effects are just a bit too loud and the map is a bit too dark. Otherwise this map is near-perfect.