RimWorld

RimWorld

38 ratings
"SOS2 Hull Pipes"
   
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Mod, 1.5
File Size
Posted
Updated
55.105 KB
15 Jul, 2024 @ 8:46pm
29 Jun @ 3:30am
24 Change Notes ( view )

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"SOS2 Hull Pipes"

Description
Checks for various pipe network mods and adds the appropriate pipes to the powered ship hulls.

Supported Mods

Vanilla Expanded - Chemfuel
Vanilla Expanded - Sanguophage
Vanilla Expanded - Androids
Vanilla Expanded - Nutrient Paste
Rimefeller
Rimatomics
Fuel Pipenet for Save Our Ship 2
"Smokeleaf Pipes"
"SOS2 Silver Pipes"
"Medicinal Pipe Network"
"SOS2 Exotic Pipes"
"Bioferrite Pipes"
Vanilla Chemfuel Expanded - Unofficial Expansion (Partial Support - Toxic, Dye and Neutromine Pipes)
Vanilla Temperature Expanded
Vanilla Helixien Gas Expanded
GlitterNet
Eccentric Tech - Defense Grid
Eccentric Tech - Spacer Furniture
"SOS2 Uranium Pipes"
Dubs Central Heating
MakaiTech
"Steel Pipes"
Reel's Turret Pipeline
"SOS2 Hullfoam Pipes"
Milira Solarfuel Unofficial Expanded

If you want a mod added for compatibility, PLEASE post a steam workshop link, as odds are if its not on here, I have never heard of it and I don't want to go searching for it. Posting what buildings use fuel is a plus so I don't have to dig through the defs too much.
67 Comments
aef8234 1 hour ago 
if/when you update it, can you also apply this to gravship hulls? Specially since gravship hulls do some weird things when there's no corner hull.
Nimn 20 Jun @ 10:43am 
Didn't know that. I was using them when there had to be a patch for them to be combined. Thanks for the info. Now it's a good 10/10 for this
Cruel Moose  [author] 20 Jun @ 12:04am 
@Nimn
Dub's Bad Hygiene already has SOS2 compatibility built in (enable it from Dub's Bad Hygiene). This mod also patches anything the compatibility patch misses.
Nimn 19 Jun @ 11:03pm 
I'm surprised dubs bad hygiene isn't here. Still, gonna so use this. I'd recommend that added, otherwise looks good.
Cruel Moose  [author] 3 May @ 8:43pm 
@Raptor No.
Raptor 3 May @ 11:05am 
Does the load order matters for this mod?
Cruel Moose  [author] 28 Apr @ 10:43am 
@ADMIOS Ah, yeah google translate wasn't very clear. Thank you for the heads up.
ADMIOS 28 Apr @ 6:01am 
What I mean is that if you have already built a pipeline system in the hull before, adding this mod may cause some existing hulls to disappear due to pipeline conflicts. This is not your problem, your mod is great.
Cruel Moose  [author] 25 Apr @ 8:36pm 
@ADMIOS I'm.......not sure what to say? Things getting stuck because of the existence of pipes if the mod is added halfway? Might need to call a plumber......

But seriously, all this mod does is patch existing pipe mods you have to SOS2 powered hull, so I'm not sure what the issue is.
ADMIOS 25 Apr @ 1:15pm 
建议不要半途加入这个mod,会因为管道存在卡掉很多东西