Caves of Qud

Caves of Qud

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Beast Kin v1.4.1
   
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Character: Genotype, Subtype
File Size
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93.635 KB
18 Jul, 2024 @ 9:13pm
23 May @ 9:36pm
14 Change Notes ( view )

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Beast Kin v1.4.1

Description
All information can be found in the images above.

These guys are in no way balanced, but I hope to one day balance them and maybe add more animal hybrids. As they are not currently balanced, I've given them a generic starting inventory outside of starting weapons/armor.

I initially wanted to give all Subtypes their own mutations to match their physiology (cats are different to wolves, for example), but I soon found out that it is (currently) impossible, according to Google. Hopefully that changes. In the meantime, Carnal Faculties is meant to be an all-in-one that doesn't clutter the mutation menu.

If you run into problems, I am probably not good enough to fix them. This is literally my first mod ever, on anything. Period. Not only that, this was my first time ever seeing the language, let alone using it. So if something's busted, let me know, but don't get your hopes up...

Enjoy.
Popular Discussions View All (1)
2
1 Jul @ 8:47am
Issues
KitsuneNoMeiji
36 Comments
thedreddnought 17 Jun @ 8:23am 
My level 31 Wolfkin thanks you for this mod. The charge + pentaceps + axe dismember = carried me through the entire game.

I highly recommend pairing this mod with Sundry Cybernetics for a really fun cyber furry experience.
KitsuneNoMeiji  [author] 23 May @ 9:37pm 
Apologies for the wait, real life and procrastination got in the way for a while, but I have HOPEFULLY fixed the stat problem @💀💀💀💀💀💀 reported on.
Essence of magic 20 Feb @ 2:56pm 
The skill ones, yes
KitsuneNoMeiji  [author] 20 Feb @ 2:12pm 
@SquishyTBear I'm pretty sure they can implant Truekin-only implants. If not, then that's a bug. I designed these guys to have a bit from both worlds.
KitsuneNoMeiji  [author] 20 Feb @ 2:08pm 
@💀💀💀💀💀💀 Which stats aren't registering for skills? The stats provided by the skill itself, or the stats provided by the tails that the mutation enables?
SquishyTBear 20 Feb @ 1:50am 
might seem like a dumb question but does this mod allow em to implant things only alloweed for truekins
Essence of magic 28 Jan @ 6:34am 
Also, could you make stat bonuses from <<Carnal Faculties>> internal, and not additional? Because it used like bonus from equipment(shown as green - not blue, stats) and can't be used for skills, which is weird since it is part of the body like in mutation triple-jointed/double muscled/hearted, whoose bonuses are internal and can affect skill cellings
KitsuneNoMeiji  [author] 10 Jan @ 9:56pm 
💀💀💀💀💀💀 I have uploaded the patch. Enjoy! :chocola4:
Essence of magic 10 Jan @ 7:24pm 
Thanks!
KitsuneNoMeiji  [author] 10 Jan @ 7:22pm 
💀💀💀💀💀💀 The Chipset Interface slot from CoQ Expanded has been patched, and will be available the next update.