RimWorld

RimWorld

327 ratings
Z.O.N.E.R. style pack
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
7.922 MB
20 Jul, 2024 @ 5:48am
11 Jul @ 4:35pm
5 Change Notes ( view )
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Z.O.N.E.R. style pack

Description
A S.T.A.L.K.E.R. inspired style pack, making changes to firearms and armors. Applied via the ideology style system under "Zoner"

This stalker-themed style pack should be appropriate for any sort of adventuring colony with an interest in old-world firearms and prototype armors.

Weapons:
- Autopistol
- Revolver (Renames to 'heavy pistol' when styled)
- Machine Pistol
- Heavy SMG
- Assault rifle
- Bolt action rifle
- Sniper rifle
- Pump action shotgun
- Chain shotgun
- LMG
- Minigun
- Charge rifle
- Charge Lance

Outfits:
- Gasmask (Requires Biotech)
- Flak Helmet
- Hood
- Face mask (Requires Biotech)
- Recon Helmet
- Marine Helmet
- Cataphract Helmet (Requires Royalty)
- And Prestige variants as well (Requires Royalty)

Q: Why is the revolver another pistol?
A: The source of this theme's inspiration lacks revolvers, it was a choice between making my own interpretation, or abiding by the restriction, I chose the latter. Long story short - personal choice
78 Comments
Collard Green Jedi 13 Jul @ 12:04pm 
Fair. I used to make mods for fallout 3 but honestly... its a thankless thing most of the time. I gave it up when it became hard to do what I wanted to see, and not just what everyone else was demanding. If i had the skill to do the art i'd gladly try to do a vacsuit reskin but yeah.

Either way, thanks for this mod, it got to the point that I cant play without it now. I do NOT get what the flak jacket is meant to be, so swapping it to sunrise is mandatory.
Stuntcrab  [author] 13 Jul @ 8:57am 
I considered the same thing and wanted to make it, but lately I've had to focus on things other than Rimworld
Collard Green Jedi 12 Jul @ 5:28pm 
Gotcha. I was all excited for a new zoner style for the vacsuit stuff lol. But either way, great to get updates! Thank you.

... I think... SEVA over vacsuit? :|a idk
Stuntcrab  [author] 11 Jul @ 5:06pm 
Only a quick update to 1.6 at this time, just so I'm not contributing to any 'mod out-of-date' errors on startup
Collard Green Jedi 11 Jul @ 4:42pm 
Oh hey you updated to 1.6! Thanks immensely. Did you do any other tweaks, or was this one just a compatibility patch.
Collard Green Jedi 26 Jun @ 5:22pm 
Honestly man... this may be one of my most important mods in the list. Unintrusive way to get things flavored more Stalker. I just wish we got people making anomalies and shit. A blowout system would have been fucking epic. BUT yeah. FOr now I got this. And I cherish it. Thank you. I hope to see more Stalker stuff... but this is enough for now.
SuperPeter37 8 Mar @ 5:52am 
do you need biotech?
TurboDell 25 Feb @ 1:19am 
this is what i needed in my life, do you plan on doing more stalker mods or extend this one?
Poob 5 Jan @ 7:52pm 
I think there is an xml attribute for apparel that is called "<canBeDesiredForIdeo>".
Johnathan Dick 21 Dec, 2024 @ 10:43am 
Does anyone know a good way or mod to make gas masks preferred apparel for an ideology? They arent an option in vanilla and since everyone will wear them for this aesthetic anyway id be nice to get ideology benefits for it