RimWorld

RimWorld

36 ratings
Save Our Ship 2 - Star Wars Ships [Continued]
   
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Mod, 1.5
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23.521 MB
20 Jul, 2024 @ 9:55am
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Save Our Ship 2 - Star Wars Ships [Continued]

Description
A 1.5 update to https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2841306428. Will take down if the author Requests me to.

Due to the O21 Galaxy mod being split up, some of the content now requires their respective mod to show up in addition to Outer Rim Core.

Outer Rim - Galactic Empire - TIE Fighter Pawnkinds
Outer Rim - Rebel Alliance - Rebel Pilots
Outer Rim - Galactic Republic - Judiciary Trooper

More pictures and blueprints can be found here: https://github.com/FantasyFanGitHub/Rimworld-Star-Wars---Save-our-Ship-2

Please alert me to any bugs and I will try to fix them to the best of my ability.

Adds ten new spaceship parts that you can add to your spaceships:
-Consular-class cruiser
-Charger c70 retrofit
-CR90 corvette
-Sphyrna-class corvette
-Republic gozanti-class cruiser
-Imperial gozanti-class cruiser (standard + surveillance)
-DP20 frigate
-CR20 troop carrier
-CSS1 star shuttle
-IPV2C stealth shuttle


Some tings I have found:
Turbolazers need to be on the hardpoint.
Some parts can be put ontop of existing hull walls like edifices. They will stay connected during launch.
49 Comments
people play ground enjoyer 7 Jul @ 3:08pm 
Thank you!
kaden 2 Jul @ 4:53pm 
the custom parts of my ship wont stick to it
Table 15 Jun @ 10:21pm 
engines are fucked
Lee  [author] 11 Jun @ 6:54pm 
With 1.6 focusing on space. This mod will probably need a massive rework or be discontinued altogether
Liam 11 Jun @ 6:20pm 
can you add the acclamator or venator?
TheWageGap 24 Apr @ 8:03pm 
The rebreather does not work
TheWageGap 24 Apr @ 7:03pm 
Is there a way to make the engines work?
Lee  [author] 21 Mar @ 7:32am 
The ones I posted are the only ones I have
jurassicjarred 21 Mar @ 12:38am 
Is there anywhere we can find blueprints for the other ships? Like the Lucrehulk?
Kapten Eggis 10 Mar @ 11:09am 
they dont stick to the ship