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I only have ,Ayameduki Tweaks 2.0 and this hololive mod active.
Thank you.
If only I can recreate the problem easily...
So for the Hololive body and head to render properly, the pawn must be:
1) a HMO_Hololive_Race
2) and have a HMO trait,
otherwise a black error graphic will appear.
If somehow a Hololive pawn is completely invisible, there may be some weird interaction happening between different mods.
There is a slim chance for Hololive race to appear as a buyable slave or as a refugee in the wild. Maybe I should remove this in the next patch to stop the game from generating mess up buggy pawns.
You can disable Facial animation race by race in its option so a Facial race and a non Facial race can exist within the same colony. Facial animation is only applied to your chosen race.