Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

456 ratings
Immersive Unit Reskin
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Tags: mod, units
File Size
Posted
Updated
21.151 MB
25 Jul, 2024 @ 7:15am
22 Jan @ 8:00am
53 Change Notes ( view )

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Immersive Unit Reskin

Description
Hi All!

This mod aims to make unit visuals more varied, authentic and fun to look at.

Key goals are:
-Match unit visuals with ingame armor value
-Add more much needed variety of equipment, since most units have only 2-3 different armors and helmets
-Make units look a bit more "authentic". I won't claim the are fully historically accurate but period and often a bit fantasy looking models from CA require some more creative freedom.

As of January 2025, Mod is now completed! All units are now overhauled!

392 out of 392 units done so far:
Ramesses Units - 12/12 units done
Seti Units - 12/12 units done
Walwetes Units - 24/24 units done
Irsu Units - 12/12 units done
Taurset Units - 12/12 unit done
Amenmesse Units - 11/11 units done
Bay Units - 11/11 units done
Suppiluliuma Units - 12/12 units done
Kurunta Units - 12/12 units done
Iolaos Units - 13/13 units done
Pharaoh Elite Guards - 5/5 units done
Great King Elite Units - 4/4 units done
Lowlands & Isuwa Native Units - 11/11 units done
Sea Peoples Units - 19/19 units done
Upper Egyptian Native Units - 11/11 units done
Fenkhu & Yamhad Native Units - 11/11 units done
Highlands Native Units - 11/11 units done
Nubia & Kush Native Units - 10/10 units done
Western Desert Native Units - 10/10 units done
Sinai & Retjenu Native Units - 10/10 units done
Lower Egypt Native Units - 11/11 units done
Babylon Units - 11/11 units done
King of the Universe units - 5/5 units done
Hanigalbat units - 12/12 units done
Mycenae units - 12/12 units done
Wanax Elite units - 6/6 units done
Troy units - 12/12 units done
Achaean Native units - 16/16 units done
Mat-Assur Native units - 9/9 units done
Mat-Tamti Native units - 8/8 units done
Assuwan Native units - 15/15 units done
Aber Nahra Native units - 10/10 units done
Zagros Native units - 10/10 units done
Thracian Native units - 12/12 units done
Haltami Native units - 10/10 units done

444 out of 444 Bodyguard units done:
Hittite Bodyguards - 33/33 units done
Kushite Bodyguards - 34/34 units done
Egyptian Bodyguards - 33/33 units done
Sherden Bodyguards - 32/32 units done
Peleset Bodyguards - 33/33 units done
Libu Bodyguards - 11/11 units done
Canaanite Bodyguards - 33/33 units done
Sea People Bodyguards - 32/32 units done
Babylonian Bodyguards - 35/35 units done
Achaean Bodyguards - 35/35 units done
Troy Bodyguards - 35/35 units done
Urartu Bodyguards - 35/35 units done
Elamite Bodyguards - 14/14 units done
Aramean Bodyguards - 14/14 units done
Thracian Bodyguards - 35/35 units done


Highly recommended to use along Benjin's "Faction Uniforms Recoloured - Desaturated":
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3296536417

Compatibility:
-all saves games and future patches
-every mod that does not change unit visuals

Credits:
apj1992 - for support with Zagros Native units.


If you value my work more than clients of Ea-Nasir valued his, feel free to donate to my Sumerian beer fund at:
https://www.paypal.com/paypalme/kam2150
368 Comments
ArabianLawrence 30 Jun @ 3:55am 
Hi! Is this mod compatible with Radious?
Guvenoren 20 May @ 11:12am 
Tbf, some units sharing almost identical uniform looks makes the unit look more disciplined and majestic.
HOLLOW 12 May @ 6:18pm 
NICE
Ondrik 25 Apr @ 6:54am 
Great job!!!
kam2150  [author] 17 Apr @ 7:39am 
I was going to but I haven't played this game in months while such overhaul, to be proper, requires at least a year of work (considering my freetime and other mods).
Dont know if Ive asked this before but have you thought about making a battle overhaul kam2150? I really long for a slower battle DEI-like mod where missiles arent like super deadly for example.
Euridamo 4 Apr @ 2:41pm 
Hey kam, Ammemnesse axe bodyguards have canaanite skins.
Belisarius 23 Mar @ 9:48pm 
Hey, just read the prior comments lmao. Should've done that first, my bad. I'll experiment with load orders before asking any more questions.
Belisarius 23 Mar @ 9:41pm 
Hi, sorry if this is a stupid question, but is this compatible with MarsCrow's Extra General Variant mod? Or does this count as a mod that changes unit visuals? Thanks.
kam2150  [author] 21 Feb @ 12:36pm 
Base game is exactly like that, as devs did not apply more any color variety. All items are set to default faction color scheme.