Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

71 ratings
Cavalry Removed
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Tags: mod, graphical
File Size
Posted
Updated
9.070 MB
25 Jul, 2024 @ 9:04am
24 Nov, 2024 @ 4:01am
11 Change Notes ( view )

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Cavalry Removed

Description
This mod simply removes the cavalry units and makes some changes to chariot units to ensure availability for factions who originally only had access to cav. Rather than edit the startpos to replace the cavalry units in Hanigalbat and Cimmeria's starting armies, I converted those cavalry units into chariot units to retain compatibility with startpos mods.

Cimmerians - Given Kurunta's Kaskian chariots, given their starting location in the Kaskian Heartland

Babylonian Chariots - Renamed to Akkadian chariots and converted into a native unit, extended native access to Elam due to lack of chariot units. Unit stats slightly buffed.

Assur Chariots - Unit stats slightly buffed

Camel units adjusted slightly given the removal of cavalry, (less offensive)
85 Comments
büdösfing 28 Feb @ 9:21am 
Thanks for making the game more historicly accurate
Schnell_Scheisse 25 Nov, 2024 @ 6:45am 
Thanks for the fix,much appreciated! I'll check how it looks in game too.
Il-Khan of Persia 24 Nov, 2024 @ 4:21pm 
In custom battle with only this mod active, I see Cimmerian Warriors in the 'Missile Cavalry & Chariots' tab and Cimmerian Elite in the 'Zagros Native Units' tab. Other than that, I don't see cavalry anywhere (except for the 15 man Ahlamu Pack Camel unit, but those are the one exception).
bofan 24 Nov, 2024 @ 2:51pm 
Checked again on a new game, only with this mod active. No cavalry present in the province browser, nor in the in-game encyclopedia. Confirming it works as intended.
Kelly Bomaye  [author] 24 Nov, 2024 @ 11:03am 
@bofan is this immediately after loading save? Try a checking after an end turn
bofan 24 Nov, 2024 @ 7:40am 
Cimmerian Warriors - Zagros, same in t2 native recruitment building
bofan 24 Nov, 2024 @ 7:37am 
Akkadian Horsemen - Mat-Tamti are still present in Babylon's t2 native recruitment building.
Kelly Bomaye  [author] 24 Nov, 2024 @ 4:06am 
Should be fixed. lmk. Sorry for just getting to it now, been getting ready to move long-distance this week and working on a major overhaul mod
Schnell_Scheisse 24 Nov, 2024 @ 1:00am 
Any hope for a fix for the described problem?
Schnell_Scheisse 22 Oct, 2024 @ 8:08am 
I can confirm these reports too.