Total War: WARHAMMER III

Total War: WARHAMMER III

50 ratings
Dynasty of the Damned SFO Submod
   
Award
Favorite
Favorited
Unfavorite
Tags: mod
File Size
Posted
Updated
811.674 KB
25 Jul, 2024 @ 10:18am
25 Jun @ 5:43pm
7 Change Notes ( view )

Subscribe to download
Dynasty of the Damned SFO Submod

Description
*****All credit goes to many talented people who worked and created the Dynasty of the Damned. That mod will probably be our only taste of the Jade Vampires in Total War. They have done the best job possible bringing that faction to life. I just hope this submod allows people to experience all the hard work that those master artisans have created.

The Dream Team of the Original mod. These are all the people who helped in some way.
Theakrus
R1iko
Khamar
Moloch
All is Dust
Loupi
GreenPhoenix
OrangeJulivs
BasedMemes
Rhox
Jangry
Skelly Bones
Fin
Matthew39
Spartan VI
Stratovarius
Dead Baron
Poljanan
Xoudad
BarboMarsh
Trikarrotops


*****Thank you Venris and your team for making SFO. I always have to play the game with Grimhammer. I just cannot enjoy vanilla anymore.







************Super Important Info**************

Do not go anywhere near Building Demolished on the first turn or you will suffer a CTD!

************Super Important Info**************







Basic Mod trouble Troubleshooting
*****We will try help trouble shoot a mod conflict, but we WILL ASK YOU FIRST TO:
Download Prop Joe/Shazbot's Mod manager,[github.com] which will tell you if there are outdated, missing required, or conflicting mods
*****Unsub and resub to this and all required mods incase any were corrupted while being downloaded from Steam, and verify steam game files
*****Don't manually adjust the load order. If you have Prop Joe's mod manager, right click on the word order, to make sure your list is set to default load order.
*****Just try with the required mods to make sure it loads
*****And then if you still don't know what's going on, post more detailed information than just, "Doesn't work/Crashes/I have a conflict."[/b]

If there are issues the best way to reach me is on the SFO discord. Please @Gabesky in the submods channel. I have a lot of submods and I cannot always keep up with the steam pages.
https://discord.com/channels/323444561659691008/349284291525476363
7 Comments
Tevesh 30 Jun @ 11:47pm 
@Bael a bit late but I do own the DLC
Bael 1 Jun @ 9:48am 
@Tevesh Do you own the WH1 DLC of those units? I am new to this mod as well maybe it is paywalled
Mathicsatem 4 May @ 11:12am 
update?
Tevesh 26 Jan @ 2:55pm 
Where do you get corpse carts and mortis engine with this faciton? I'm not seeing it anywhere in the building list.
GK 23 Oct, 2024 @ 5:53am 
yes yes
GabeSky  [author] 25 Jul, 2024 @ 6:42pm 
There is no cannon that spawns underneath the Copsewight as far as I can see. I just loaded into a custom battle and even watched the unit in combat.

This is not a update to the orginal mod. This is a submod that balances stats and fixes some incompatibilities between the two mods such as rites that needed to be fixed.
InQuisition 25 Jul, 2024 @ 6:29pm 
Neat mod, stoked you updated it, hoping maybe you can fix one annoying issue.

The "Copswight" has a cannon spawn underneath it. I think something was disabled to hide the cannon or something? Can you fix it?