Slay the Spire

Slay the Spire

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Soul Essences
   
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2.001 MB
26 Jul, 2024 @ 5:12am
20 Aug, 2024 @ 6:30am
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Soul Essences

Description
Mod Description
This mod adds soul essences as relics that can be dropped exclusively from certain enemies. For example, Gremlin Nob Soul can only be dropped from fighting Gremlin Nob. These relics are designed to have similar effects to the enemy that drops them. They are also in a separate pool from any other relics, which means they can drop alongside a normal reward relic.

Current enemies with soul relics
  • All vanilla game elites
  • Vanilla Act I, II bosses (Guaranteed Drop)
  • Blue Slaver (SHOP)
  • Red Slaver (SHOP)
  • Thieves (SHOP)
  • Cultist (SHOP)
  • All vanilla playable characters (Neow Blessing)

Next Update
  • Vanilla Act II bosses
  • More normal enemies
  • Vanilla Act III bosses
  • Vanilla characters souls

Localization Support
  • Simplified Chinese (Courtesy of END Is NIGH)

This mod is open-source on GitHub
https://github.com/Zeckoos/sts-soul-essences
Popular Discussions View All (2)
6
12 Aug, 2024 @ 5:50am
Suggestions for future soul-like relics
Zecko
4
14 Sep, 2024 @ 7:24pm
Bug Report & Balancing Issues
Zecko
25 Comments
Overkill 31 Aug, 2024 @ 3:23am 
Book of stabbing soul seems giga op with watcher and ironclad
Zecko  [author] 27 Aug, 2024 @ 3:19am 
@Sagil appreciate the feedback, I will rework the Watcher Soul in the next update. :sts_silent:
Sagil 25 Aug, 2024 @ 1:55am 
I'm not a fan of how Watcher Soul operates. It's fine in terms of balance in theory, but trying to remember to right-click every second term is annoying and I end up forgetting about it constantly.
Would be nicer to just have it add the cards to your hand automatically (could make it a config option). Also, perhaps alternate between adding a smite during odd turns and a safety during even ones turns? That way there's something happening every round, and less issue with hand size overflow.
Zecko  [author] 11 Aug, 2024 @ 5:04am 
@END Is NIGH
GremlinLeaderSoul: speech bubble is used for the charging power
SlimeBossSoul: uses the base game slimes
ThieveryPower: this gives you 15 gold with any unblocked attacks you do with the power active.
END Is NIGH  [author] 10 Aug, 2024 @ 8:44am 
@Zeckoo
GremlinLeaderSoul: When some effects are triggered, voice text will appear, but the localization file is missing
SlimeBossSoul: Missing localized files (voice text, "Slime Minion" related)
ThieverPower: Did not receive 'gold'. What is the actual effect? Or is there a bug present?
증조할망 10 Aug, 2024 @ 4:57am 
Can you add a Korean folder in English for the contents of the language folder? If you set the game setting to Korean, an execution error will occur.
Zecko  [author] 8 Aug, 2024 @ 10:27pm 
Hi @End Is NIGH, sorry it seems I forgot to update the ID for the power. I pushed out an update that fixes this. If you go to ModeshiftPower.java and update the Power_ID from "ModeShiftPower" to "ModeshiftPower", it should work as intended. I recommend getting the localisation files from the repo since I include some changes as well.
END Is NIGH  [author] 8 Aug, 2024 @ 8:57am 
@Zeckoo I found that the "Modeshift" in the buff column was displayed as "[MASSING-NAME]" when testing for localization. Even after switching to English, the problem still persists
Zecko  [author] 6 Aug, 2024 @ 7:26am 
I can't speak Chinese, but I included the project's GitHub link in the description. If you'd like to make a localisation, feel free to do so and I'll include it with the mod :steamhappy:.
END Is NIGH  [author] 6 Aug, 2024 @ 7:18am 
I need Chinese