MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

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Yet Another Weapon Clan - Addon and Fixes
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26 Jul, 2024 @ 11:49pm
23 Jun @ 6:53am
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Yet Another Weapon Clan - Addon and Fixes

Description
Small addon that adds two new weapon groups to Yet Another Weapon Clan: the highly requested non-stream Clan LRMs and the potentially useless stream Clan SRMs.

THE FIXES ONLY VERSION HAS BEEN DISCONTINUED! PLEASE USE THE NEW MOD OPTION IN THE YAW ADDON TO DISABLE NEW WEAPON SPAWNS IF YOU ONLY WANT THE FIXES!

THIS MOD REQUIRES YET ANOTHER WEAPON, YET ANOTHER WEAPON ADDON + FIXES (OR FIXES ONLY), AND YET ANOTHER WEAPON CLAN! DO NOT USE WITH YET ANOTHER REVAMPED WEAPON OR THE ADDON VERSION!

FEATURES
In Version 1.0
- New standard Clan LRMs.
- Renamed original YAWC Clan LRMs to Clan Stream LRMs.
- New Clan Stream SRMs.

Added in Version 1.1
- Clan Streak Stream SRMs.
- Fixed Stream SRM names for organization.
- Fixed market models, will now properly show the weapon when selected.

Added in Version 1.15
- Clan Arrow IV now uses an LRM 5 model.
- Clan LAMS now uses the correct LAMS model where applicable.
- Fixed some more market models.

Added in Version 1.16
- Clan AP Gauss Rifle now uses a Light Gauss model.

Added in Version 1.2
- Added Clan Streak Stream LRMs.

Added in Version 1.3
- Restored old Hyper Assault Gauss Rifles as "Improved Hyper Assault Gauss Rifles."
- Corrected Hyper Assault Gauss short names.
- Added new market models for the ATMs and AP Gauss.
- Corrected broken weapon tags for the ER Lasers.
- Setup new projectiles and tracers for the Clan AutoCannons.
- Changed the Clan Missile trails to have a more accented blue flame.
- Clan Arrow smoke trail changed to be less intense.

Added in Version 1.31
- Adjusted HAG short names.
- Corrected spacing issue in the Artemis LRM 10 short name.

Added in Version 1.32
- Added missing material for the artillery missile trail.

Added in Version 1.33
- Pushed back Improved HAG intro dates back to 3089.
- Added Clan x3 and x5 sets of MG Arrays. Cooldowns rebalanced slightly to fit the new additions.
- Added Clan ER Micro Pulse and Heavy Micro Laser.
- Assigned new effects to the Micro Lasers.
- Corrected Micro Laser tags.
- Added proper impact effects for the Clan lasers.
- Changed Laser AMS firing sound to an energy beam sound.

Added in Version 2.0
- Added new weapons: Streak MRMs, Homing Streak LRMs, Solid and Burst UACs, Burst LB-Xs, Rapid Proto ACs, Improved Gauss, Improved PPC (w/ CAP version), Enhanced ER PPC (w/ CAP version), Improved Large Laser, Improved Large Pulse Laser, and Clan AMS.
- Corrected incorrect targeting values in the Streak LRM 5 and 10s.
- Fixed Clan Arrow IV damage and added a new projectile for it.
- Fixed incorrect sound and projectile references in the LB-X emitters.
- Heavy Lasers now cause interference when fired like their TT counterparts.
- Updated and added new marketplace models and icons.
- Laser AMS now does 5 heat a second and has a new stop fire sound effect.
- Rebalanced the standard UAC/2 to make it stand out from the Solid version.
- Buffed damage on the Improved HAGs.
- Fixed incorrect damage and sound effects in the ACs and ER PPC.
- Updated and added new icons and models for all weapons.

Added in Version 2.0a
- Fixed Clan Streak MRM ammo not being assigned to the weapons.
- Fixed several mistakes made with setting up the rebalanced UAC/2 stats.

Added in Version 2.1
- Added Direct-Fire Clan AMS and LAMS.
- Updated fix to the Clan Arrow IV.
- Added new icon and model for the Clan Heavy Flamer ammo.
- Updated projectile trail for Clan AC rounds.
- Added new tracer for Clan MGs.
- Added a new projectile for the Clan Proto ACs based on the IS RAC one.
- Updated UAC weapon and ammo short names to match their IS counterparts in the YAW Fix.
- Fixed Clan Heavy Lasers not responding to YAW's max range changes.
- Updated firing audio assigned to LBX weapons.
- Increased interference caused by firing Heavy Lasers. Updated weapon descriptions to make mention of this effect as well.
- Nerfed damage on the Rapid-Fire PM AC/2 and 4. They now do 1.1 and 1.0 dmg/round base respectively.
- Added missing audio to the Clan Flamer.
- Clan Streak MRM double ammo now gets picked up by YAML's "Lore-Abiding Citizen" mod option.

Added in Version 2.2
- Updated/corrected any weapon and ammo names I missed last update.
- Added spread modifier info to all tier weapon descriptions for the Clan NARC and L TAG.
- Clan NARC now has tiered missile spread buffs like the NARC does in the Assorted Fixes mod.
- Added missing Clan NARC double ammo.
- Fixed Clan AC/10 using the wrong projectile.
- Fixed up some lingering audio issues.
- Fixed incorrect impact data on the Clan LRM 5.
- Fixed incorrect spread stats for Clan Artemis SRMs.
- Added Improved ACs, LRMs, and SRMs.

Added in Version 2.2a
- Fixed SLRM 10-ST Homing short and long names.
- Fixed missing intro, extinction, and reintro dates for the Improved SRMs.
- Fixed Clan MG Array x5 using the Heavy version's tags.

Added in Version 3.0
- Added (Improved) HAG 10, Railgun (C), Rotary AC/10 (C), Rotary AC/20 (C), (ER/Heavy) Flamer Array x2/x3/x4, Improved Heavy Micro Laser, Improved Small/Medium (Pulse) Lasers, (CAP) LPPC (C), LCAP PPC (C), Improved Plasma Cannon (C).
- Fixed setup for Minnesota Tribe weapon rarity and dating.
- Updated Arrow IV projectile to match the updates in the YAW Addon's artillery to make them more consistent.
- Updated Improved missile weapon emitter to properly set stat changes between modes.
- Updated weapon short and long names to match the YAW Addon/Assorted Fixes.
- Improved AutoCannons, Gauss, PPC, and (Pulse) Lasers receive new mode swaps.
- Mod option added to the YAW Addon to disable the Clan LRM damage ramp-up mechanic.

Added in Version 3.0a
- Adjusted AI behavior on Improved weapon mode swaps.
- Fixed Improved Gauss Rifle cluster mode damage.

CREDITS
- cszolee79 for the original Yet Another Weapon Clan and its source files.
- LittleTex115 for the updated artillery smoke trail and the idea behind the Rapid Proto ACs.
- Rumia for the new market icons.
- Furo for the awesome new title card.
- Wayz for the idea behind the Homing Streak LRMs.
14 Comments
DeadRaiser  [author] 17 Jun @ 4:15pm 
@ShadowWolfX4 how did you end up getting the weapon in the first place? Mech spawn with it, loot pick up, or mission reward? It shouldn’t be spawning if YAOW isn’t enabled in your modlist and have an intro date of 9999
ShadowWolfX4 17 Jun @ 4:07pm 
Thank you so much for the quick reply, I shall look into adding it to my list~
DeadRaiser  [author] 17 Jun @ 4:40am 
@ShadowWolfX4 it uses Clan Plasma Cannon ammo that’s shared with Yet Another Obscure Weapon’s Clan Plasma Cannon
ShadowWolfX4 17 Jun @ 2:10am 
I can't seem to find the Improved Plasma Cannon (C) ammo anywhere, does it take normal plasma ammo? YAML loadout shows the ammo as missing even with plasma ammo of any size equipped.
DeadRaiser  [author] 11 Nov, 2024 @ 3:44pm 
@beckhamhome doing what I can lol. Thanks for letting me know.
beckhamhome 11 Nov, 2024 @ 12:06pm 
Working perfectly, thanks for fix.
beckhamhome 10 Nov, 2024 @ 6:37pm 
I commented that Clan heavy lasers were maxing long range at 1.5x. After the update it's still 1.5x for Clan Heavy Lasers. I don't have an Improved Clan Heavy to test with yet. However my thanks for the very rapid response, 30 minutes! And looking into it, I'm very partial to the Heavy Laser with Laser Overcharge Module. In the hanger it list 787.5/1575 on the field it's 787/1181.
George W. Kush 16 Sep, 2024 @ 6:43pm 
ill point out another mistake as well: LRM 5 + ART IV (C) can only be placed in medium/large slots when it should be able to be placed in small/medium/large just like the IS LRM 5 + ART IV
George W. Kush 16 Sep, 2024 @ 6:36pm 
it has nothing to do with yaml being enabled or disabled because YAWC only requires YAW. all of its assets come from that. considering this is a mod called YAWC addons and fixes i thought i point out a mistake. https://www.sarna.net/wiki/SRM-4
DeadRaiser  [author] 16 Sep, 2024 @ 7:02am 
@Narthan Dume this is built on the original Yet Another Weapon Clan, which is intended for use with YAML. Any use with vanilla is something I have no idea on how well it works.