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I noticed however it crashes when playing on the experimental version (v0.7.9.3 at time of writing). The cause is a renamed or removed method in the game's code.
If this is is your crash I recommend switching to the main branch of the game to use the mod. Since the current experimental branch doesn't add a lot of new stuff yet I'm not going to fix this now simply cause the game code could change again in the next experimental update.
Maps created on the main branch should work when on experimental too. So you could switch back after you are done editing. Just don't activate the mod on the initial screen to avoid the crash on experimental.
If this is not your crash please head over to the mod's discord thread and post your Player.log
The thread is found at the official Timberborn discord > Modding > individual-mods > Extra Terrain Tools.
1. If you're running experimental the mod cannot be loaded (yet)
2. Does it crash when you try to load the map? Or on game start?
3. Does it crash no matter if you have the mod loaded or no?
If possible please start an issue on GitHub (link in mod description) and upload the crash log and a copy of the map. Helps me keep things organised.