Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

51 ratings
Auto jump (with cover enabled)
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Tags: Mod
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18.067 MB
27 Jul, 2024 @ 7:31am
28 Jul, 2024 @ 4:00am
3 Change Notes ( view )

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Auto jump (with cover enabled)

Description


No longer will your men need you to baby sit them on how to climb a fence, they will jump automatically over any cover if you order them to (apart from barbwire fences, being entangled in barbs is no fun).

This also helps improves the AI’s pathfinding. A lot.

YOU CAN STILL TAKE COVER BEHIND FENCES. Just don't click directly on the fence but near to it.

If you wish to use this in your mod feel free, just give myself and especially Sundiata credit on your mod page.


27 Comments
Shovelmaster88 11 Aug, 2024 @ 6:23am 
Same as Red_Snow. Need those tanks and vehicles to be able to break through small objects and fences/walls/sandbox.

Great mod by the way
-=C.D.Z.R=- Dragon™ 6 Aug, 2024 @ 1:18pm 
why no animation when they go over a fence they just clip trough itt
King of Wei  [author] 2 Aug, 2024 @ 10:15am 
@Red_Snow Thanks for that list, it's really helpful. I'm planning to remove climbing over high walls. Tanks/cars are fixed. Car pathfinding I will look into.
Red_Snow 2 Aug, 2024 @ 9:09am 
Good luck with the bugfixes. I would list the most important/major issues right now as being:
- Tanks/Cars can't drive over/crush props like wooden boxes
- Infantry can phase through even relatively high stone walls (Isigny Ruins, the walls that are taller than soldiers)
- Vehicle (car) pathfinding on westfront maps is a bit strange - trucks and cars just plough through stone walls and so on instead of favouring roads like they do in vanilla

All in all it's a really cool concept and I'd love to see it working fully once all this is ironed out.
King of Wei  [author] 1 Aug, 2024 @ 7:18am 
@Everyone I'm working on a fix for tanks, should be up by Friday.
roflcake$ 31 Jul, 2024 @ 5:58pm 
Does this work with other mods?
Bonebag 31 Jul, 2024 @ 3:01pm 
Is there supposed to be a jump animation? my units just phase through jumpable obstacles. Great mod by the way!
King of Wei  [author] 31 Jul, 2024 @ 11:50am 
@echofifty thanks for that, will fix
echofifty 31 Jul, 2024 @ 11:45am 
Hey guys, so I tested this and it works very well, so kudos on that. However, tanks are unable to break small obstacles now (barrels, sandbags, etc). Can you look into it?
King of Wei  [author] 30 Jul, 2024 @ 9:23am 
@That207Guy Yeah cover still works, bullets cant go through