Total War: WARHAMMER III

Total War: WARHAMMER III

42 ratings
Wood Elf Rework - Wildwood and Hearthfire
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Tags: mod
File Size
Posted
Updated
13.615 MB
28 Jul, 2024 @ 12:03am
17 Jun @ 5:40am
65 Change Notes ( view )

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Wood Elf Rework - Wildwood and Hearthfire

Description
Now, the Wood Elves can leave the forest, expand their territories, and establish settlements.


Wood Elves can only build single-slot outposts in any territory outside the magical forests.
This mod was created to make the wood elves faction more enjoyable by allowing them to expand their territories more effectively.


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Features

1) Wood Elves are now capture major capitals and minor settlements.

2) Added core skills for Wood Elf infantry. similar to the High Elves' "Martial Prowess" / Dark Elves' "Murderous Prowess."
3) Added exclusive shooting techniques for Wood Elf archers.
4) Enhanced unique skill of War Dancers to passive.

5) Building reworked.
6) 'Ritual of Rebirth' turn reduced and allow 'Forest Health' to be completed more quickly.

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If you need climate option.
here is my another mod.

- Torch Your Climate - Building changes climates
- Control Your Climate - Control changes climates

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Attention

-You must start a new campaign.
-Existing saves may have compatibility issues due to deactivated buildings.


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Compatibility
-Compatibility with other Wood Elves mods cannot be guaranteed.

-Compatible with Wood Elves Unit Reskin Mod. Recommended.
Fay Folk of Athel Loren by CatCanBawl

-Compatible with Asrai Unit Pack and its Submod. Both mods are required.
Asrai Unit Pack (Wood Elves) by Cipher
Asrai Units : Wood Elf rework Compatibility submod by Das Boots.


Special thanks to mod creators.
13 Comments
JumpOutTheWindow 20 May @ 4:28am 
Such a great mod! However, I find deepwood scout(shield stalkers) comparably stronger than other deepwood scouts and somewhat even stronger than the waywatchers. Thanks for your hard work.
Miraak's Rose 28 Apr @ 8:30am 
I Know there is a Chad out there that wants to make a compatibility mod for this and the Twelve Realms Wood Elves
R2k 10 Apr @ 9:23am 
God Bless you! Finally someone made Wood elves a normal faction! <3
Backmechuisa  [author] 2 Apr @ 8:56pm 
Added Compatibility with "Asrai Unit Pack" by Cipher and Its "Sub-mod" by Das Boots.
Thanks to both mod creators.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3452601064
Canadian Leaves 28 Mar @ 1:50pm 
pls add compability with mixu shadowdancers (hero)
Camping_scout 4 Mar @ 9:09pm 
any way to get this compatible with dynamic garrisons?
Backmechuisa  [author] 21 Dec, 2024 @ 5:12am 
@Ebokianknight
Added compatibility with the Warband Upgrade Ultimate mod by BAGHolder.
Ebokianknight 18 Dec, 2024 @ 10:51pm 
It would be really cool if you added in support for Warband Upgrade Ultimate. From what I understand it's only a couple of records in a table to fully register the new units into the mod.
Inerael 13 Dec, 2024 @ 4:34am 
I understand perfectly !
Thanks you verry much for the update ! :)
Backmechuisa  [author] 9 Dec, 2024 @ 10:20pm 
@
Thank you for loving this mod.
However, to ensure compatibility between two different mods, several essential conditions must be met.
Most importantly, I need access to the data from the Asrai Unit Pack mod.
I cannot incorporate another mod's data into my mod's database without the original mod creator's permission. Moreover, I have no intention of modifying the original data to assign units to buildings or make skill points apply their effects.

I fully allow individual users to modify and use my mod's data as needed for personal use.
However, I do not plan to create or distribute additional compatibility packs for other mods, as maintaining mod data requires ongoing updates with every game patch.

Thank you.