RimWorld

RimWorld

196 ratings
Supernatural Weapons
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Mod, 1.5
File Size
Posted
615.849 KB
29 Jul, 2024 @ 1:31pm
1 Change Note ( view )
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Supernatural Weapons

Description


This mod adds two weapons from Supernatural, meant to fit in with the Anomaly DLC.











Vanilla Expanded team for VFE

alite for EBSG Framework

Warner Bros for Supernatural

Me for the C#, xml and art

Held Human and Vanilla Furniture Expanded - Props and Decor used for the screenshot
81 Comments
MeinHerzinFlammen 14 Jul @ 4:43am 
waiting to 1.6:steamhappy:
Mac 18 May @ 10:18am 
how to stop anomalous raider without shock spear? he absorbs all the bullets in my killbox and ghoul hits over and over again but doesn't die and keeps resurrecting endlessly, i tried to bury him or eat him with ghoul but his resurrection timer is faster than the timer of these actions, help
Surasu Undying 12 May @ 1:35pm 
How do i obtain the mark in a normal play? I haven't seen the serie.
pichulaRICA 28 Apr @ 8:25pm 
How CE?
Halicade 2 Apr @ 4:50pm 
Hello! I get an error that makes my ideology screen go all dark coming from this mod. Log below
https://gist.github.com/HugsLibRecordKeeper/5f61daa1fbef8d9e6175f08e32dcb8ba
Gilgamesh 13 Mar @ 12:39pm 
@aRTEMIISH
thx
aRTEMIISH  [author] 12 Mar @ 3:12pm 
@Gilgamesh you should probably add the hediff that gives the knife in that case, the knife kinda doesnt exist otherwise
Gilgamesh 10 Mar @ 2:38am 
Is the knife currently in the mod?
I haven't played with the mod very long, but I'm trying to find it for a starting scenario with Pawn Editor, and it isn't listed in the items, from what I can find.
Skyfinder 5 Mar @ 9:31pm 
CE? owo?
Latex Santa 28 Feb @ 1:19pm 
@MrUglyFace
I sort-of have a solution for you.
Okay, so, the Terraform Rimworld mod has an item replicator.
You can target it, and it can create any item. But it runs on uranium.

That's your sort-of solution right there.
If you can spare the uranium, you can have more shards.