RimWorld

RimWorld

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Shamblers expanded:We are zombies now!
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Mod, 1.5
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1 Aug, 2024 @ 12:21am
20 May @ 12:30am
11 Change Notes ( view )
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Shamblers expanded:We are zombies now!

Description
!machine translation! (sorry my english is bad....)

CE √
Mutliplayer √ (XML)
No Texts

Great Update May 20
-Shambler Soldier implants cap 3->4 , apparelMoney 0~17500→0~25000
-Player Shamblers can open doors and find their way from behind the door
-Shamblers now do not respawn legs
-Shamblers will attack your base more aggressively when they hungry just like zombieland

Updated again , March 24
-Shamblers will randomly gets implants and wounds when they spawn (20% chance)
-Reduces the frequency of shamblers walking randomly or standing sluggishly, greatly improving performance(5→13)
-Shamblers can eat more food type

Updated again , Feb 22
-Slightly adjusted shamblers equipment durability cap and enriched the types of equipment(a bit)
-drafted shamblers will no longer wander randomly and search for food

Updated August 9
-I've removed the [permanent game condition: Deadth pall resurrection]'s fog effect (becasue it will obscures the view and causes other weather unusable!!!!)(this change will improve TPS)
-The red alert "Could not resolve cross-reference: No Verse.AnimationDef named NO found to give to RimWorld.MutantDef Shambler" I fixed it and made him not appear again!!

I can't reply to comments due to VPN issues, but I'll read them all

Updated August 5
-Your Shamblers will be able to divide the activity area!!!!!!

content:
-Shamblers no longer have a shaking animation, improve TPS
-Shamblers will starve and eat the corpses and meat around them
-Shamblers will be equipped with a wider variety of equipment, and the equipment durability will fluctuate more (perhaps increasing the difficulty)
-Remove Shamblers time limits, they will always be there (but will starve)
-Your human Shamblers can be Drafted
-Shamblers will attack your base like zombieland

Future Plans:
- Add exclusive weapons and equipment to the Shamblers!
- Make it possible for Shamblers to eat rotting corpses!
- Made compatible after VE Shamblers expanded out!

Shamblers Zombies Zombie Shambler undead deadth

[Answer]

Q: Why my shambler always eat my stored meat?
A: Zombies can be divided into activity zones, let them go to their defense and away from the food!


Q: Why my shambler walks around after being drafted
A: I fixed it!


Q: My shambler will appear in the top frame
A: Actually, the original version did not have this problem, I suspect it may be due to the game update


Tip: Shamblers will find fresh corpses and meat when they are hungry, and you can make bait to seduce them just like in the movies!
53 Comments
ShadowEater25 31 Jul @ 8:12pm 
I have a suggestion for once updated, make the shamblers able to join caravans so we can have roaming undead hordes please
Mama_Vskrilas 28 Jul @ 4:15am 
update pls
nine novem 27 Jul @ 4:31pm 
cannot wait for a update to this
gnar 19 Jul @ 6:10pm 
1.6?
Marty in the multyvers 12 Jul @ 3:23am 
1.6?
Head 25 May @ 2:34pm 
Zombieland :)
2922608187 22 May @ 3:45am 
可以试试免费的watt tool(以前的Steam++),微软商店可以下载,加速了可以发评论
pug 20 May @ 2:32pm 
Can we have settings? I'd like to have some features turned off if I'm using the shamblers.
神说万岁 27 Apr @ 6:19am 
实在不想打边缘魔法了,兼容性和bug的问题有点多了(
神说万岁 27 Apr @ 6:18am 
能不能联动灵能扩展做一个真正意义上的死灵法师灵能体系?