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Real Discipline/Stress v1.4.2 (Full Release Compatible)
   
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3 Aug, 2024 @ 10:18pm
18 Aug, 2024 @ 6:09pm
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Real Discipline/Stress v1.4.2 (Full Release Compatible)

Description
!!!NEW Career Start Required!!!
(will not modify discipline gained from food or crew personalities without a new career start)

This mod was designed to allow the player a chance to utilize the crew personalities mechanic hidden behind Combat Stress and it's Discipline modifier without having to resort to "gamey" and unrealistic tactics.
Get out there and earn those SeaWolves and start weeding out those Undesirables before you start earning Crew Skill Points.

Discipline Gain over time has been removed.
“Base” Discipline over time has been removed.
Alarm Status (-200) will reduce 100% Discipline to 0% in >9 hours. (NEW)
Bounty Modifier (+50 but decays over time) can extend that up to 12ish hours.
Fatigue has been adjusted to -1 per day with a max ~-32.
Food variety will give +24 with 4 types of food, Cooking with an Officer will give an additional +7. (NEW)
Card playing will give +5, to a max of +10 with 2 Officers.
Radio gives a +4.
Combat stress decreases slowly over time.
Triggers for Stress have been rebalanced. (NEW)

Vacations will be important as they provide a rested period before fatigue starts to accumulate.
Popular Discussions View All (1)
17
11 Aug, 2024 @ 1:20pm
Feedback
[XIII]Opsec
34 Comments
Teax 18 Dec, 2024 @ 12:01am 
Greetings, looked for a mod like this cuz dont want to cheese stress gain.
But here we are, after noticing with the mod nothing changed i decided to look into it myself and found out, you only change some values (some are still vanilla like the officer cooking buff) and the disci/stress modifier only applied to 100% realism, not to normal or half-realism setting.

As a side note, in my experience you dont need to start a new career for data sheet changes, just delete the temp mod files in your appdata folder (Cache, Data Sheets(only the mod files) and Temp folder) It worked for me and my mods with no issues
Edward 31 Oct, 2024 @ 2:22pm 
Please come to our lord and saviour Jesus Christ and please read the Bible and please do not use swear on anything or use bad words and foul words as the lord forbids it and do not believe in evolution as it is a distraction from the enemy to hide our lord and savior Jesus Christ from you and please do not celebrate pagan aspects of holidays and please ask forgiveness and repent to our lord and savior Jesus Christ and don’t glorify the enemy or sin as theses are distractions from the enemy to hide. God from you and please ask forgiveness and repent please to god
NotCarbonBased 30 Sep, 2024 @ 7:21am 
Unfortunately it's not balanced
You get all your crew stat (strong or week) in the 2 first mission, then its just a notification simulator to say we have low discipline but it doesnt affect much because we already sorted out all of the wolf so ..
can I safely remove this mod?
[XIII]Opsec  [author] 18 Aug, 2024 @ 8:18am 
Yes I'll be updating tonight and including vacations and food adjustments
CyberTrapper 18 Aug, 2024 @ 4:19am 
Are there any updates coming?
[XIII]Opsec  [author] 9 Aug, 2024 @ 5:21pm 
Both the food variety bonus and the crew personality are on data sheets that require new careers, everything else is Save State compatible.
[XIII]Opsec  [author] 9 Aug, 2024 @ 5:00pm 
Only if changes to the food variety bonus or crew personalities are made, but I will do everything in my power to make any further adjustments if needed to all the other values and not touch those... From here on out any more updates will not require a new career.
Feivelkater 9 Aug, 2024 @ 4:54pm 
I started a new career....
New career every updat of the mod is needed?
[XIII]Opsec  [author] 9 Aug, 2024 @ 4:45pm 
If you don't do a new career start, the food variety bonus will not change
Feivelkater 9 Aug, 2024 @ 4:42pm 
Food variety still give +12 with 4 types of food for me