Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

34 ratings
Make Subjugation Great Again
   
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Tags: mod, campaign
File Size
Posted
Updated
1.066 MB
4 Aug, 2024 @ 2:45am
4 Aug, 2024 @ 4:13pm
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Make Subjugation Great Again

Description
Description

Any faction you choose to play as the player will be able to subjugate (vassalize) factions by capturing their last settlement. You will also now have the diplomatic option, if you want to go that way. I have not changed diplomatic weighting, so forcing via conquering may be easier.

Vassals can no longer break their vassalage with you, and cannot declare war on their own. They join you in wars, and can be warred upon by other factions though.

The player will not be able to subjugate if they are a vassal themselves. If the player is a vassal, you should be able to break your vassalage by declaring war on your master.

Warning
I don't have time to thoroughly test everything. I have no idea what will happen if you subjugate the leader of your court. Some factions may have strange interactions because of this due to how intricate the scripting is in this game between factions/characters.

Let me know if you have any crashes (I haven't had any) or any strange interactions, and I will fix them as they appear.

Compatibility
  • Probably won't work with saves fully. Recommend starting a new campaign.
  • Will work with most mods
  • Compatible with Radious
  • I had to overwrite phar_political_states. If another mod also overwrites this, it won't be compatible.
40 Comments
Timujin 19 Jul @ 3:06pm 
Another version that just allows all factions the option to vassalize after conquering a factions last region would be awesome. That way there are less issues, and the ruler still has a unique feature relative to vassals that others don't.
GOM 27 Jun @ 3:59am 
DONT WORK FOR VICTORY, AFTER 37 TURNS REGIONS VASSALS NO COUNT FOR WIN
xRevolution91 9 Jun @ 11:27pm 
Does it work?
Don Ruben De Lopez 29 Oct, 2024 @ 9:07pm 
Pls fix it, especially vassals offering vassalage for a lot of resources to the player and declaring war on him on the next turn using those resources.
markmetts 25 Aug, 2024 @ 6:25am 
My vassals are declaring war on their own. The last 9 turns they've been declaring war on the same faction and earlier in the campaign, they were at war with each other.
i핀iZZ 25 Aug, 2024 @ 2:08am 
[Any faction you choose to play as the player will be able to subjugate (vassalize) factions by capturing their last settlement.]Can you just separate this part
Blue 22 Aug, 2024 @ 5:44pm 
I'll give a perfect example actually. Start as Babylon and gift Uruk to Duranki (Nippur faction) for vassalage. Then manually fight first battle and.... viola every time for me this mod now breaks. Go into diplomacy and it is no longer available. Genuinely confused and wished it worked :(
Blue 22 Aug, 2024 @ 5:17pm 
This mod just seems to stop working at random points. Can happen on turn 1 or 34 and I just lose the ability to vassalize seemingly for no reason
Yuese 15 Aug, 2024 @ 3:32pm 
I've seen this exact instance too. At one point I had six subject nations across the Aegean, and every single one of them was at war with one another.
Quis Machina 12 Aug, 2024 @ 6:39pm 
@Diomedian_Swap
Yeah thats the thing i noticed and mentioned to them before, I suspect its like they had put in the description this mod stops them from diplomatically declaring war. However what i suspect is that there is some sort of event triggering in the background that forces nations to declare war if they are at peace.

The reason i suspect this is because after a bit of testing if i declared on someone and all my vassals were at war everything was fine. However if i negotiated peace i would get repeated calls to war from my subjects and when i looked at them they were each at war even with each other.

I suspect until modders can figure triggers or events out this will be an issue, this is also why sometimes if neighbor AI arnt at war they may just randomly declare on you or others for no reason. I suspect (No proof) Some sort of trigger/event by CA to add conflict