Kenshi
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Crunk Tweak Compilation
   
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4 Aug, 2024 @ 3:02pm
6 Jul @ 1:44am
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Crunk Tweak Compilation

In 2 collections by crunk aint dead
Vanilla Remastered (for my WIFE)
218 items
Crunk's Best Mods Hub
18 items
Description
A compilation of many niche tweaks and bug fixes, improving game logic and fixing problems which are only noticeable after many hours spent on Kenshi.

Designed as an addition to Shidan's Tweaks and Fixes and Unnoficial Patches for Kenshi. Not a requirement but highly recommended, both contain many essential tweaks not included here.

Import is required for many tweaks to function.

-----AI-----
-Many characters now perform robotocs (Dack, Quin, Tinfist, Cat-Lon, Armour King, Burn, General Hat-12, General Jang, Head of Agriculture, Ponk, Screamer the False, Rhinobot, Skeleton Barman, and Vault Warden, Police Chief). Gave all these characters skeleton repair kits.
-Burn given an AI package, will stay home and perform robotics.
-Shinobi Thieves towers have their own AI, will not wander away from their tower. Will not assist allied players caught stealing in town, meaning that there won't be a bloodbath if you get caught stealing.
-Hospital AI will not go aimless, beds are now rentable.
-Raids which steal food will not loot until after defeating player.
-Slavers will not get stuck in a loop with legless slaves.
-Solo Sand Ninjas are less suicidal, will not attack characters stronger than them or large squads larger than 6.
-Cannibals will prioritize placing captives in cages, won't fight while holding bodies as often.
-All faction leaders will protect their squad, guards should be less likely to wander off.

-----Animals-----
-Adjusted hunger rates for most animals (Bonedog 2>1, Boneyard Wolf 4>1.25, Goat 1>0,5, Crab 2>1.5, Bull/Domesticated 2>1.5, Garru 2.1>1.5, Landbat 1.7>1.25, Swamp Turtle 1>1.5, Gorillo 5>2.5, Black Gorillo 5>2.5).
-Blood Spiders swim -50% as fast and avoid water twice as much.
-Domesticated bull head HP increased 100>150.
-Crabs have 50% chance to spawn as female.
-Settler's Pup is now a puppy.
-Bonedogs and Boneyard Wolves can enter buildings.

-----Crafting/Industry-----
-Chain Armor crafting bench produces armor 2x as fast.
-Lanterns can be crafted at a clothing bench.
-Tools and Hacksaws can be crafted at weapon smiths.
-Prisoner Shackles and Hive Prisoner Shackles craftable at Chainmail Crafting Bench.
-Grind Machine now works the same as Hacksaw.
-Wrench now works as a weak Skeleton Repair Kit.
-Reduced scale of Weapon Smith I, II, III, and Heavy Armor Smithy 100%>85%
-Weapon Cabinet and Weapon Stand size changed 18x18 > 20x20.
-Item Furnace size changed 18x18 > 20x20.

-----Faction------
-Flotsam Ninjas will reinforce Shek allies.
-Mongrel is now friends with Shinobi Thieves, Holy Nation Outlaws, Flotsam Ninja, and Drifters.
-Skin bandits hate Skeleton Legion and Skeleton Bandits (mutual).
-Skeletons and United Cities are friends.

-----Food-----
-Cannibals can eat raw meat.
-Animal Feeder can only hold raw meat and foul raw meat, increased size to 20x20, functionality changed so you can auto-haul to and from it.
-Ration pack craftable with Advanced Cooking research.

-----Misc-----
-Added collision to market tents, can now be dismantled.
-All shops and bars set to respawn. All Holy Farm Squads set to respawn.
-Added wind to Deadlands.
-Changed imprisonment to tech level 1
-Throne, Throne Platform, and Hive Queen Throne are all craftable at tech level 2.
-Added prisoner pole to default research.
-Removed 2 lines of dialogue causing Anti-Slavers to join as bodyguards randomly.
-Increased the Southern Hive King's inventory size 8x4 > 8x8.

-----No-Go Zones-----
-Cannibals cannot go to Fog Islands or Obedience.
-Gorillo Bandits will not go to Greyshelf, Royal Valley, or Cheater's Run.
-Hounds can now go to the Burning Forest, cannot go to The Crater.
-Shrieking Bandits cannot go to Northern Coast, Leviathan Coast, Floodlands, or Obedience.
-Southern Hive can now go to the Bonefields.
-Stone Rats can now go to the Burning Forest, cannot go to The Crater
-Traders Guild can now go to South Wetlands and Howler Maze
-United Cities can now go to Sinkuun, Grey Desert, Howler Maze, and The Outlands.
-Western Hive cannot go to The Crater,

-----NPCs-----
-Cloud Ninjas wear Mask Type III
-Many Holy NPCs carry the Holy Flame (Paladin, Paladin Guardian, High Paladin, Strayed Paladin, Holy Chosen, Holy Farm Leader, Holy Lord Phoenix, Holy Priest, Holy Sentinel, Shop Guard Holy).
-The Hub now has a plastic surgeon in the bar (Often wanders town).

-----Optimizations-----
-Disabled distant meshes for all locatons in the Swamp and Burning Forest.
-Disabled distant meshes for all camps.

-----Races-----
-All Hivers, Deadhivers, Southern Hivers, Skimmers, and Skin Spiders have the same blood color to look like crushed bugs.
-Cannibals are no longer immune to acid.
-Deadhive now immune to acid.
-Added missing beards for Scorchlanders.

-----Recruits-----
-Red is malnourished.
-Burn is smart.
-Izumi's stats changed, Science 20>40 Field Medic 40>20.
-Griffin is a Vagrant.
-Ells faction importance set to 0.
-Dimak stats changed. Martial Arts 0>40
49 Comments
Tangy Torei 25 Apr @ 3:25pm 
Hey you changed the Bull's Heal rate to 1.5 instead of it's hunger rate
heroine chic 18 Apr @ 10:12am 
@crunk aint dead makes sense. it did feel a bit unfinished. thanks for the response
crunk aint dead  [author] 18 Apr @ 10:05am 
@heroine chic this is intentional, I removed this feature since it wasn't properly implemented. I recommend the "belt slot goggles" mod, it handles the icons better
heroine chic 18 Apr @ 10:03am 
the last update made every type of goggles 3 cells wide, so they can no longer be worn in the 'belt' slot
Ġedryht of Wōden 18 Apr @ 3:43am 
I'm not so sure production of maille should be made slower because maille armour does actually take a while to produce, which is why there was a time only the wealthy could afford it.
Not quite as lacking in Kenshi's industrialised world but it's still a long process that can take weeks or months in modern times.
crunk aint dead  [author] 17 Apr @ 11:58pm 
Just uploaded a major update with a ton of AI fixes! hope yall enjoy, more to come soon
Eddy63 28 Feb @ 12:28pm 
yo thx for allowing googles for hive people with slim head types again
Eddy63 13 Feb @ 9:32am 
thanks for letting me know
crunk aint dead  [author] 13 Feb @ 9:25am 
@Eddy63 this was an intentional change as the goggles float when equipped my hivers, I will look into it further. I was planning on updating this mod soon
Eddy63 13 Feb @ 9:22am 
This causes hive people to not be able to wear glasses anymore. Found the glases for my units in their inventories. It makes sense for solider drones due to their head shape, but not for worker and prince drone. As soon as I deactivate your mod they can wear googles again.