Kenshi
Crunk Tweak Compilation
49 Comments
Tangy Torei 25 Apr @ 3:25pm 
Hey you changed the Bull's Heal rate to 1.5 instead of it's hunger rate
heroine chic 18 Apr @ 10:12am 
@crunk aint dead makes sense. it did feel a bit unfinished. thanks for the response
crunk aint dead  [author] 18 Apr @ 10:05am 
@heroine chic this is intentional, I removed this feature since it wasn't properly implemented. I recommend the "belt slot goggles" mod, it handles the icons better
heroine chic 18 Apr @ 10:03am 
the last update made every type of goggles 3 cells wide, so they can no longer be worn in the 'belt' slot
Ġedryht of Wōden 18 Apr @ 3:43am 
I'm not so sure production of maille should be made slower because maille armour does actually take a while to produce, which is why there was a time only the wealthy could afford it.
Not quite as lacking in Kenshi's industrialised world but it's still a long process that can take weeks or months in modern times.
crunk aint dead  [author] 17 Apr @ 11:58pm 
Just uploaded a major update with a ton of AI fixes! hope yall enjoy, more to come soon
Eddy63 28 Feb @ 12:28pm 
yo thx for allowing googles for hive people with slim head types again
Eddy63 13 Feb @ 9:32am 
thanks for letting me know
crunk aint dead  [author] 13 Feb @ 9:25am 
@Eddy63 this was an intentional change as the goggles float when equipped my hivers, I will look into it further. I was planning on updating this mod soon
Eddy63 13 Feb @ 9:22am 
This causes hive people to not be able to wear glasses anymore. Found the glases for my units in their inventories. It makes sense for solider drones due to their head shape, but not for worker and prince drone. As soon as I deactivate your mod they can wear googles again.
DragonNTigerZ 30 Jan @ 7:52pm 
Any hope for a version that gives Starving Bandits and Outlaws their faction status back?
Pain 28 Jan @ 8:35pm 
@crunk aint dead your link to Shidans tweaks and fixes mod is a redirect to Unofficial Patches for Kenshi EN.
crunk aint dead  [author] 5 Jan @ 2:12pm 
@Cas CR actually looking at it right now, animal feeder is kept at 18x18 with no stackability with this mod. it must be another mod. setting it to 2x2 myself and adding stackability would probably function in a better way if others want that change
crunk aint dead  [author] 5 Jan @ 2:05pm 
@Cas CR someone else just reported this on Nexus as well, will fix soon!
Cas CR 4 Jan @ 10:44pm 
Hey, got this mod as I'm running your excellent mod collection (thanks for that and your mods!), and have an issue i *think* I've tracked to this particular mod.

The animal feeder only has 1 item slot, 2x2. I can put a single foul meat in it. I thought maybe it was for designating what the animals should eat, then you put all the actual meat in a food storage, but those won't accept foul meat, so am at a bit of a loss as to what the animal feeder is for, now.
Laughing Forest 18 Nov, 2024 @ 11:29am 
roger that
crunk aint dead  [author] 18 Nov, 2024 @ 10:39am 
@Laughing Forest yep just removed it as a redundant mod. It shouldn't cause any major issues using both together still
Laughing Forest 18 Nov, 2024 @ 10:31am 
With your Crunk Tweaks changes to No Go Zones, should this mod no longer be part of your Mod Collection? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1815952455
crunk aint dead  [author] 18 Nov, 2024 @ 10:07am 
Just updated, removed medical supplies changes and reworked no go zones
crunk aint dead  [author] 3 Nov, 2024 @ 4:04pm 
@[TLP] lucazz'tuoi thats annoying, i will see if i can figure out why
[TLP] lucazz'tuoi 3 Nov, 2024 @ 3:36pm 
Supplies still dont work
Laughing Forest 3 Nov, 2024 @ 2:07am 
You are The Dude crunk
crunk aint dead  [author] 2 Nov, 2024 @ 6:21pm 
updated, reverted all changes to limbs and fixed medical supplies not working
Laughing Forest 2 Nov, 2024 @ 4:24pm 
+1 on the severed limb issue, I think that is what it appears to be
[TLP] lucazz'tuoi 2 Nov, 2024 @ 3:31pm 
Medical Supplies dont work since they have 0 quality
crunk aint dead  [author] 20 Oct, 2024 @ 1:22pm 
@Klean will look into this <3
Sanitation Technician 20 Oct, 2024 @ 10:51am 
Seems like this is causing an issue with severed limbs visually. Looks like the UV map of the texture is being messed with somehow.
Laughing Forest 19 Oct, 2024 @ 6:45am 
Thank you for continuing to add to and improve these tweaks, Crunk!
crunk aint dead  [author] 15 Oct, 2024 @ 9:44am 
@mykomark it should affect all containers, player owned or npc
crunk aint dead  [author] 15 Oct, 2024 @ 9:44am 
@Xiivait i just reverted this change so the beak things would stay aggressive <3
mykomark 15 Oct, 2024 @ 2:58am 
I'm a big "advocate of equality" with game's AI (I don't use assassination, I don't steal. never abusing kiting and no reload jerking - if I die - I die.)
So for me is very important not to gain any advantage with any mod.
mykomark 15 Oct, 2024 @ 2:13am 
Great update.
Now about Weapon Cabinet, Weapon Stand, Item Furnace - 20x20 size (no idea what are unmoded sizes).
Does this applies to existing ones, which belongs to npcs ?
Or only player can build them ?
Xiivait 15 Oct, 2024 @ 2:05am 
All your changes make sense. The only change I'm not a fan of is lowering the food consumption of Beak Things, as I saw them as extremely hungry beasts, and it was good for balancing (to prevent recruiting too many of them).
mykomark 8 Oct, 2024 @ 12:56am 
I think it's a cheat.
At this point just make like a boxes where "stuff" would auto generate inside and your job just pick it up...
mykomark 8 Oct, 2024 @ 12:47am 
Yeah but... you can build all this in Hub (starter zone), lots of big houses to buy there.
And like spam Copper Alloys or Chainmail Sheets, and make billions cats easy.
crunk aint dead  [author] 7 Oct, 2024 @ 6:06pm 
@mykomark I agree wells on the roof is a bit silly and it definitely does affect game balance a bit, but its a nice simple way to build a well in town. still i dont think its a big deal since it is difficult to find room for most industrial equipment on roofs anyway. there is still plenty of incentive to build player outposts, i think an outpost will always be more efficient and can be bigger in scale.
Cian 7 Oct, 2024 @ 10:42am 
Yeah, wells on the roof is definitely silly. I like using the Moisture Farming mod, it's old but works great still.
mykomark 7 Oct, 2024 @ 4:51am 
Or at least it should be Tier 5-6 to make them.
mykomark 7 Oct, 2024 @ 4:48am 
And all idea to build "whole industry" on the roof IDK...
It makes building your own town - outpost unnecessary, you can make all stuff without even leaving the town.
And it's greatly simplifies "Kenshi Experience" and makes it easy...
mykomark 7 Oct, 2024 @ 4:32am 
Just came on my mind that well on the roof is a bit nonsense by "engineering laws" even in Kenshi (I get it's convenient).
IDK with that I feel like npcs "should build" wells on their roofs too.
It would make sense houses in desert with wells on the roofs.
And now only player can do that - so it means player is some kind of "Chosen", "Engineering Genius".
crunk aint dead  [author] 1 Oct, 2024 @ 7:17am 
@Anrhaa thanks bro love your work! will look into it soon, might set it to 2 for a nice middle ground
Anrhaa 1 Oct, 2024 @ 7:04am 
Man. This is great. Jut a small request could you reduce back Leviathan pearl drop to 1?

Manly to not break balance with that popular mod that let you craft stuff from the pearls.
crunk aint dead  [author] 30 Sep, 2024 @ 9:00am 
@Cian will fix this soon <3
Cian 29 Sep, 2024 @ 11:41am 
This mod breaks skeletons being enslaved. The game uses hiver shackles on them, and for some reason you made skeletons unable to equip hiver shackles. So it bugs out and they just keep trying to put shackles on them, calling them escaped slaves, beating them down, and repeat.
crunk aint dead  [author] 23 Sep, 2024 @ 6:48am 
@mykomark I may remove the playable races then, this compilation was made mostly for myself and I didn't like how other playable race mods made stuff like fogmen/fishmen playable.
mykomark 23 Sep, 2024 @ 6:02am 
Would be a great mod, especially I Iike adjusted hunger rates for animals.
But added playable races is not so great to say kindly.
No descriptions or copy paste (immersion breaking) and etc.
There's a couple great mods with adding of these races - full unique desciptions and so on.
mykomark 23 Sep, 2024 @ 5:49am 
And what does Vet means ?
Etc at race picking Southern Prince has Vet +20.
And Cannibal as subrace for human - idk doesn't look right (plus you can pick only Cannibal and Skav is missing).
Goose Picture 12 Aug, 2024 @ 5:40pm 
I love lil john :steamhearteyes:
Traps 9 Aug, 2024 @ 8:18pm 
i aint got the mod downloaded, but thumbs uppin anyways for lil jon