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Not quite as lacking in Kenshi's industrialised world but it's still a long process that can take weeks or months in modern times.
The animal feeder only has 1 item slot, 2x2. I can put a single foul meat in it. I thought maybe it was for designating what the animals should eat, then you put all the actual meat in a food storage, but those won't accept foul meat, so am at a bit of a loss as to what the animal feeder is for, now.
So for me is very important not to gain any advantage with any mod.
Now about Weapon Cabinet, Weapon Stand, Item Furnace - 20x20 size (no idea what are unmoded sizes).
Does this applies to existing ones, which belongs to npcs ?
Or only player can build them ?
At this point just make like a boxes where "stuff" would auto generate inside and your job just pick it up...
And like spam Copper Alloys or Chainmail Sheets, and make billions cats easy.
It makes building your own town - outpost unnecessary, you can make all stuff without even leaving the town.
And it's greatly simplifies "Kenshi Experience" and makes it easy...
IDK with that I feel like npcs "should build" wells on their roofs too.
It would make sense houses in desert with wells on the roofs.
And now only player can do that - so it means player is some kind of "Chosen", "Engineering Genius".
Manly to not break balance with that popular mod that let you craft stuff from the pearls.
But added playable races is not so great to say kindly.
No descriptions or copy paste (immersion breaking) and etc.
There's a couple great mods with adding of these races - full unique desciptions and so on.
Etc at race picking Southern Prince has Vet +20.
And Cannibal as subrace for human - idk doesn't look right (plus you can pick only Cannibal and Skav is missing).