NEBULOUS: Fleet Command

NEBULOUS: Fleet Command

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Mods: Mod, Component
File Size
Posted
10.959 KB
10 Aug, 2024 @ 6:26pm
1 Change Note ( view )

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More Damage Control

Description
Adds several damage control components, mostly larger versions of DC lockers.
  • Reinforced Rapid DC Locker (3x1x6), 2 fast teams, reinforced
  • Very Large DC Locker (6x1x6), 6 teams + 4 restores
  • Very Large Rapid DC Locker (6x1x6), 6 fast teams
  • Large Reinforced DC Locker (6x1x6), 5 teams + 3 restores, reinforced
  • Large Reinforced Rapid DC Locker (6x1x6), 5 fast teams, reinforced
For a Large Rapid DC Locker, see Large Rapid DC Locker.

Also adds compartments and modules that increase max repair (may not be very balanced).
  • Medium Workshop (3x1x6), +5% max repair, +40% repair speed
  • Large Workshop (6x1x6), +10% max repair, +45% repair speed
  • Improved DC Redundancy (2x2x2), +1% max repair, +5% repair speed, reinforced
  • Enhanced Emergency Systems (3x3x3) +2.5% max repair, +8% repair speed, reinforced
2 Comments
Caravan of the Souls  [author] 15 Apr @ 4:25pm 
As far as I can tell, DC teams will still put out fires normally. Make sure you have enough damage control teams to simultaneously repair the component and fix any debuffs, including fires.
PonyKisser:3 15 Apr @ 2:55pm 
Hey uh from testing i THINK (further required) that this mod is making it so that dc teams are going idle during fires and will just sit on the module or component as it burns and constantly just repair the fire damage but never remove the debuff