RimWorld

RimWorld

34 ratings
Always Wild Animals (Continued)
   
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Mod, 1.5, 1.6
File Size
Posted
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444.842 KB
11 Aug, 2024 @ 6:00pm
11 Jun @ 4:15pm
3 Change Notes ( view )

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Always Wild Animals (Continued)

In 1 collection by Zaljerem
Zal's Continued Mods
511 items
Description
Original mod by Sincere
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3079359376 [removed]
If the original author requests it, I will remove this update.

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This mod continually spawns wild animals at the edges of the map. You can specify the max number of animals and how often it checks to spawn new ones.

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[Original mod notes lost as mod was removed]
23 Comments
Arthur GC 23 May @ 4:24pm 
@Heyo I think my mod may be what you want: Hunting Grounds: Prey Overpopulation Control .
ODevil 22 May @ 12:25pm 
Heyo, would it be possible to add an optional setting to ensure there's always a predator on the map?
Mr. Meeseeks 13 Jan @ 11:47am 
Just scrolled randomly through my settings and THANKS this is awesome, thank you for that update :) I think 10 and more might be nice for some people but its good to have the choice, now I can set it to 3 so there is just a little bit of support by the mod but not too much :)
Zaljerem  [author] 11 Jan @ 2:50pm 
Thanks for the feedback! I just pushed an update to change that slider from 10-100 to 1-100.
Mr. Meeseeks 11 Jan @ 1:44pm 
Same for me. I love this mod, but I dont like that constantly animals are going into the map. Something like 2-5 would be much more fun. A setting which gives the ability to set percentages for vanilla animals and the different mods would be great too, so its a fine tuned mix of several types. I know the Alpha series does that for their own animals, but that is one thing that would be awesome to see in the future to fine tune what lives in which percentages on your world :)
ChroChro 29 Dec, 2024 @ 12:33am 
is there a way to lower minimum amount of animals? 10 just seems a little on the high end ^^' perfect number would be 3 personally, guarantees something during the scarce winter, even if you have to debate if trying to take down a rhino or megasloth is worth it still thanks for bringing this mod back!
davidguy207 18 Dec, 2024 @ 7:54pm 
Oh no.
Nouvi 18 Dec, 2024 @ 9:07am 
Best not to dig into the details. Lets just say it wasn't a minor thing for them to decide on an immediate ban and full takedown of all his mods.
Zaljerem  [author] 18 Dec, 2024 @ 6:22am 
Original author was banned for breaking RimWorld and Steam TOS, in a nutshell.
davidguy207 17 Dec, 2024 @ 6:42pm 
What happened to the original mod?