Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Mari-class Destroyer Escort - Mari
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File Size
Posted
Updated
3.860 MB
14 Aug, 2024 @ 12:30pm
19 Aug, 2024 @ 4:00am
4 Change Notes ( view )
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Mari-class Destroyer Escort - Mari

Description
Attention:
You may need a custom workbench to spawn this vehicle because it is bigger than the 55 meter standard sized workbench.

Lore
Mari is a fictional version of the Imperial Japanese ship IJN Akizuki. Mari was made for a nation for the Stormworks Maritime Hub server.
Initially she was made for escort duty because the nation she was made for had suffered a convoy attack. Although the attack resulted only in minor damage it highlighted a hole in the naval forces of Westeron.
Because the creator is an IJN nut, he decided to make an Akizuki with a hull he already had in his black hole of a vehicle folder.
Her sister-ship Miyuki fought alongside RWS Chewston on the final encounter of Neodrach vs Verdunia War, going against VNS Newnann. The battle ended up in a victory for Neodrach and resulted in Verdunia surrendering.
The battle can be seen on this video: https://www.youtube.com/watch?v=5pPCA4BeBz8. Very bad quality but we where in a rush.

Design
Mari closely resembles Akizuki in many aspects not only on the looks. She boasts decent maneuverability but has an underwhelming turning circle. Her speed is lacking for a destroyer but like Akizuki she was made to escort convoys and provide protection against planes. Since from the start she was planned to be used in servers so her optimization was a concern. Luckily she is one of the most optimized vessels of the size that I was able to use even earning the Diamond Gecko award. Her interior is simple but easy to navigate making damage control more effective. Her protection is decent but it is lacking since she is a destroyer therefore it was not a concern.

Armament
Like Akizuki, Mari has 4 twin turrets housing the Type 98 10cm/65 naval gun, which in real life was a DP weapon but in this ship she can only engage surface targets since making a fire control system that is DP capable ramps up complexity which increases lag considerably. Those cannons in Stormworks are the Heavy Autocannon variety which boasts good damage, average accuracy and extremely good fire rate (which in this ship is limited for balance reasons). You can comfortably engage targets up to 2~3 km with the guns.
The AA is pretty decent all things considered and is controlled by a single person near the funnel. They are composed of 8 machine guns XML'D by 2 per side, meaning you can engage targets pretty easily if you can spot them in time.
Unlike the Akizuki, Mari has a triple torpedo launcher, since a quadruple would look akward and wouldn't work. They are unguided, very fast and can go pretty far.
She is equipped with 8 depth charges on the stern and 4 sonar decoys.

Stormworks Specs
Dimensions
Lenght: 65 meters (260 blocks)
Beam: 5.75 meters (23 blocks)
Draft: 2.25 meters (9 blocks)
Gross Weight
55,289 mass (5528 tons)
Displacement
27,289 mass (2729 tons)
Max Speed
32 Knots
Fuel Capacity
70.440 liters of diesel
Max Range
8000 nautical miles
Max Gun Ranges
3KM for primaries
1.5KM for secondaries

Special Thanks to
Halmosi1: For remodeling the turrets, having to suffer with his slow computer examining the ship, helping me on the decoration of her and making her torpedoes
Aegius_X3: For providing the original turrets and giving me some ideas.
Rowan: For helping me on the FCS and providing the base of the micro-controller.
Redadon: For helping me with testing and overall bug fixing of the main systems and giving me the help I needed to make the centralized AA system.

Disclaimer
DO NOT REPOST (Obviously). You are not entitled to ANY part of this ship other than the community made MCs. If you need help with shaping and making your own stuff I can help you to a degree but please do not steal my hard work.
26 Comments
Redadon 14 Dec, 2024 @ 6:39am 
refer to the comment directly under yours @chezy
chezy 13 Dec, 2024 @ 11:36pm 
How do I shoot this?
Wivi2013  [author] 21 Aug, 2024 @ 6:32am 
@Oberlutnant you gotta go to the fire control room where a lot of MCs are located, hop´on the helm and press 2. Then the FCS turns on and you can turn your turrets. There is a safe switch where you need to press to allow the turrets to fire. Since they are HACs they are not loaded so you need to press once so they can load. Then you can fire freely
TheIronGerman 20 Aug, 2024 @ 3:47pm 
Wivi dropping another peak vehicle!?
ShadowFire87 20 Aug, 2024 @ 12:34pm 
DO YOU HAVE THE DLC?
Oberleutnant 20 Aug, 2024 @ 9:21am 
How can I shot?
Redadon 19 Aug, 2024 @ 5:09am 
yes, the biggest non-modded workbench is like hilariously 64.75 or something like that
Wivi2013  [author] 19 Aug, 2024 @ 4:15am 
Turns out that the biggest workbench is smaller than 65 meters. So this will remain as it is.
bruharkmoon 17 Aug, 2024 @ 11:58pm 
very nice
Redadon 17 Aug, 2024 @ 2:33pm 
Modded workbench or Mission.