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ExceptionValue.NewObj (object value)<a code="">--</a>EquipmentStatusModScript,<>c,<AddUnitStatus_MoveSpeed>b 11 0 (BehaviourOpinvokeContext context)<a code="D: codeExamplelmod proiectllol zhuanebeilsrclMypluginlEauipmentStatusModscrint.cs" line="935">D:lcodeExamplelmod proiectllol
如果改成Mission behaviour_DoBattleReceiveDamageComplex = attacker.GetBehaviour_DoBattleReceiveDamageComplex(property_HeroCurrent, 0f, num2, isAttack: false, isCritical: false, isIndirect: true, ignoreDefence: false, 0f, ignoreDefenceResistance: false);可以吗