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ExceptionValue.NewObj (object value)<a code="">--</a>EquipmentStatusModScript,<>c,<AddUnitStatus_MoveSpeed>b 11 0 (BehaviourOpinvokeContext context)<a code="D: codeExamplelmod proiectllol zhuanebeilsrclMypluginlEauipmentStatusModscrint.cs" line="935">D:lcodeExamplelmod proiectllol
如果改成Mission behaviour_DoBattleReceiveDamageComplex = attacker.GetBehaviour_DoBattleReceiveDamageComplex(property_HeroCurrent, 0f, num2, isAttack: false, isCritical: false, isIndirect: true, ignoreDefence: false, 0f, ignoreDefenceResistance: false);可以吗
2.第二是大天使和魔切本身虽然提供了法力上限,但是并没有增加法力获得方法。每回合法力值2点法力在节奏快些的版本经常没有办法变成完全形态。大多数时候装备随机又无法配合其它蓝量装。单独出现显得非常鸡肋。可能需要一些获得蓝量的方式,例如攻击命中后获得发力之类的