Project Zomboid

Project Zomboid

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Simple Silencers
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704.437 KB
15 Aug, 2024 @ 3:26pm
10 Jun @ 10:43pm
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Simple Silencers

In 2 collections by Monkey Magic
MM PZ Server Modlist [B41]
94 items
Road to Louisiville [B42]
20 items
Description
Simple Silencers adds new weapon attachements to the game for vanilla firearms. They are:

Suppressor: This is a factory made suppressor, and can be attached to either automatic rifles, or automatic handguns. This includes the M14 Assualt Rifle, M16 Assault Rifle and MSR788 Rifle; as well as the M9 Pistol, M1911 Pistol and the D-E Pistol. The suppressor can NOT be attached to non-automatic weapons. This includes all the revolvers, the MSR700 Rifle, and shotguns. Suppressors can be found in gunstores, police stations and a few other places.

Makeshift Suppresor: This has been hand-crafted, and can only be attached to automatic handguns due to the poor quality. These are unlikely to be found in gunstores, but may show up in other places. Additionally, this can be crafted by the player, provided they find the notes to do so.

I made this mod because the few silencer mods made specifically for vanilla firearms are either out-of-date, buggy with red errors, or apply to every firearm under the sun. Revolvers do not benefit from a suppressor - they exhaust from the chanber, not the barrel D: Shotgun suppressors are bulky - there is no universal size for every gun D:

Finally, I wanted to add more balance between firearms. Revolvers are easy to reload, while automatics take longer, and can jam. Shotguns are powerful from the onset, and do not need additional buffs from a suppressor mod. The MSR700 does not need a magazine (despite the game occassionally glitching one into existance) where the MSR788 does. Assault Rifle magazines can hold more bullets, but are prone to jamming, especially the M16. Speaking of which, I reccomend a mod called Three Round Burst to make the M16 less terrible.

For B42: Options are back! MSR700 is default now. Yeah, I kinda got annoyed that I couldn't use a suppressor on my M3, so I took another stab at updating the mod. So, we're back to attaching suppressors uniquely..

[ko-fi.com]

Workshop ID: 3309896124
Mod ID: SimpleSilencers
Popular Discussions View All (1)
0
11 Jun @ 6:45am
Bug
daniel_pace
229 Comments
Monkey Magic  [author] 10 hours ago 
@gayonne - You were probably just unlucky, or maybe visited the areas you search prior to installing the mod. The distribution only works for zones you have not visited. In general, one is more likely to find a retail suppressor, but one can find makeshift ones in a few locations. Since you found the recipe, they are simple enough to craft though.

@volvofh540turbocompresordieselv8 - there's a spoiler somewhere in the chat for likely recipe spawn locations. As for the items, they spawn where you would expect to encounter them. PLaces such as police stations, army bases, army surplus stores and so on.
where it spawn?
gayonne 16 Jul @ 10:47pm 
Does this mod only generate factory-made suppressors for new games? I installed this mod mid-way through an existing save, found the recipe for the makeshift suppressor, but went to 2-3 gun-containing locations (military surplus store, police station, etc.) which I have not previously discovered and there is ZERO suppressor to be found among the weapon attachments. Loot settings are as per default apocalypse settings. Was I being terribly unlucky, or does the mod's loot distribution work mid-game?
Monkey Magic  [author] 15 Jul @ 6:50pm 
@Yautjess - I am far too busy/lazy to faff around with video editing. If it gets the point across, it's good enough ¯\_(ツ)_/¯
Fred 15 Jul @ 6:10pm 
suppressor only version without changes to firearms?
Yautjess 15 Jul @ 10:23am 
All due respect, the linked showcase video is really a hot mess...of what's supposed to be a straight forward presentation; could've cut to make it watchable at least
BigMommaGart 11 Jul @ 4:15pm 
given the video i assumed that the muzzle flash thing was intentional and wasnt something your mod handled, but if an update broke it thats understandable.
Monkey Magic  [author] 11 Jul @ 1:16pm 
@BigMommaGart - the muzzle flash got broke with B42 at some point - like multiple times. I am done fixing shit they are just gonna break again. Besides, I recommend using the mod Vanilla Muzzleflash Enhanced which IIRC is better implemented in any case and didn't have the issue last time I checked
BigMommaGart 11 Jul @ 12:58pm 
really good ideas on this mod but the execution is a bit sub par. t he muzzle flash still showing when you have a suppressor equipped and the goldeneye silenced ppk sound really take away from the immersion.

thank you for your work but i hope these things could change in future versions
Monkey Magic  [author] 11 Jul @ 10:43am 
@sidokitos and @Der Meisterdieb - the sound files are located in */SimpleSilencers/42/media/sound. You can play them with media player or whatever to see what they should sound like (they are actually a bit quieter in game) so if you're hearing something different, it's probably another mod causing a conflict, or maybe your game sound settings are weird or something.

I've never had an issue with them ¯\_(ツ)_/¯