Europa Universalis IV

Europa Universalis IV

27 ratings
Anbennar - Dev Points Compatch
   
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1.514 MB
19 Aug, 2024 @ 6:36am
31 Aug, 2024 @ 2:19am
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Anbennar - Dev Points Compatch

Description
Development Points + Anbennar Compatch

THIS MOD REQUIRES BOTH DEVELOPMENT POINTS AND ANBENNAR TO PLAY.

Adds all the buildings, keeping most of the balance changes of Development Points with all the extra stuff Anbennar has so the mods actually work together.

Known bugs:
None, at least game-breaking ones.
- The UI isn't perfectly adjusted to accommodate one extra manufactory.

There's probably many more beneath the surface + potential places to sensibly integrate the dev points into Anbennar content, but it won't happen overnight.

Incompatibilities:
Same as base mod and Anbennar - anything that touches techs, ideas or UI can easily break, at the very least.

Credits:
Harbivore and BT team - the original mod
Anbennar team - the other original mod
34 Comments
Starfieg554 9 Jul @ 10:49pm 
I really need this and hombrew compatch updated. I can't imagine playing anbennar without them.
GenericName 8 Jul @ 11:06pm 
pls pls pls pls pls update, you are going to make me cry :'(
Dinotobias 2 Jul @ 1:44pm 
@Faust Von Sekendorff Mod is severely outdated and with Anbennar releasing its next big update in about 2 weeks, it will be useless as it would clash with the new UI changes
北境总督 17 Mar @ 5:16pm 
great mod! Can we have a version can work with Anbennar Racial Buildings?
Faust Von Sekendorff 15 Jan @ 2:09am 
I encountered a problem. The original mod says that the monarch's points are not wasted on development, but after testing in the anbenar with this mod, I noticed that all sorts of things are wasted.
T0RR4P 6 Jan @ 9:06am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3402051423

I made a probably working compatch for this and homebrew silvertaped
Novolone 23 Dec, 2024 @ 5:06pm 
wanted to say i found this mod good but it clashes with dwarven knowledge so unfortunately i have to drop it
Starfieg554 22 Dec, 2024 @ 1:37am 
I have the same issue as the guy below, but it only occurse with the gnomes. They seem to not have any unit types to recruit. So Nimescod and Giberd are basically dead factions.
Randgrith_Raven 16 Dec, 2024 @ 11:14am 
Also, as an addition it not only prevents recruitment of normal regiments, but deletes whatever regiments you normally start with. (i.e. Giberd starts with 5 Infantry normally, but now has 0 at start and can't recruit more.)
Randgrith_Raven 16 Dec, 2024 @ 11:11am 
Just a heads up, it seems that since Anbennar updated, the compatch isn't quite working. Can't recruit normal regiments at all with it enabled (Mercenaries still work however). Devpoints mod itself is still working without the same issue, and after turning off the compatch it no longer has this problem.