Europa Universalis IV

Europa Universalis IV

Anbennar - Dev Points Compatch
Showing 1-6 of 6 entries
Update: 31 Aug, 2024 @ 2:19am

- Fixed the bug where you could spend dev points into negatives (again) ((again)) (((again))) ((((again))))...

Update: 30 Aug, 2024 @ 11:26am

- Updated to match latest changes of Dev Points to reduce late-game scaling.
- Made AI build Mage Towers more, hopefully.
- Fixed the sneaky bug where most New World (Aelantir) provinces got no extra dev points for colonizers from 'immigration'. It should apply to any non-ruinborn nations, including spawnables!

(The Dwarf fixes are coming, I swear, some changes need to be made, considering they, in particular, would want several very-high development provinces - how it needs to be done is a whole other ordeal, especially with the whole dev-points being not-so-suitable for extra-tall provinces.)

Update: 30 Aug, 2024 @ 11:24am

Update: 20 Aug, 2024 @ 6:39am

- Fixed a big oopsie where expanded infrastructure (for you and AI) would increase your global garrison size, not your local garrison size.

Update: 19 Aug, 2024 @ 11:31am

- Fixed the bug where you could develop province without having enough dev points (left-over from original mod).

Update: 19 Aug, 2024 @ 6:36am

Initial upload.