RimWorld

RimWorld

35 ratings
Portable Blueprint
   
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Mod, 1.5
File Size
Posted
Updated
4.659 MB
19 Aug, 2024 @ 6:58am
22 Mar @ 12:14am
6 Change Notes ( view )

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Portable Blueprint

Description
Overview
Add portable blueprint and tent. Instead of requiring the blueprint to be made on a dedicated workbench, the required materials will automatically be included in the caravan's cargo when it is added to the caravan's load.

How To Use
First, a dedicated workbench must be built.
Simple drawing table
Professional drawing table

Flippable
WorkSpeedx1

Flippable
WorkSpeedx1.5

After the workbench is built, specify the buildings to be drawn on the blueprint from the workbench gizmo or from the Make Blueprint button on the Bills tab. Currently there is an option to include floors and an option to automatically give deconstruction/uninstall designations.

*Note that the tent floor added by this mod acts like a floor, but is actually a piece of furniture. It is not necessary to use the “include floors” option to include tent floors.

When you load a blueprint in the caravan formation dialog, the related materials are automatically selected (with priority given to those that are minified). If there are enough materials, they are highlighted in green; if not, they are highlighted in red.


Drop a blueprint from the inventory of a colonist or animal at a camp, and use the “Place Blueprint” gizmo to place the blueprints.

If Build From Inventory, Use Minified Buildings are installed, it will automatically search the inventory for materials and replace blueprints with those for install!

About the Tent/h1]
The tent is a special piece of building, and if you just put up a tent wall, this is what it will look like.

Be sure to build tent pole and designate the area where the tent will be pitched. Tent walls are attached to cells that have a dedicated “tent roof”. Only tent poles can support the tent roofs, tent poles cannot support any other roof. If the tent roofs loses its support, it will not damage anything below it.
Tent parts are "minifiable and stackable buildings", and you can select multiple buildings of the same type and designate them for install together.

In addition, a "Uninstall" gizmo will be added to each building category. This gizmo is for designating all buildings to be uninstalled at once.

Compatible/Recommended Mods
Use Minified Buildings - Automatically replace blueprint with minified building installation orders.
Build From Inventory - When you place a blueprint in a caravan, this is necessary to take materials from the colonist's inventory. And when used in with Use Minified Buildings, minified buildings in the colonist's inventory will also be included.
Vehicle Framework - It also supports the caravan with vehicles. I made this mod with the image of moving my house with a car.
Sense Of Depth For Tall Buildings - Professional drafting table is a tall building and should be used to remove any feeling of strangeness. It has been patched to support the flip function of the professional drawing table.

Carry minified buildings to multiple blueprints all together?
So far it is not possible, not even with the help of PUAH and others. I have tried this a bit and may need to rewrite the job anew to achieve this. Please let me know if there is a mod that can do this.

Discord[discord.gg]

GitHub[github.com]
CC BY-NC-SA 4.0[creativecommons.org]
30 Comments
Bugginho 7 Aug @ 10:37am 
This mod has great potential with the new DLC, in my opinion.
Tyrant 30 Jul @ 1:58pm 
This is, by far, the most interesting tent mod out there, so I hope it does get updated at some point. If you do decide to, I feel like you should put "Tent" somewhere in the name to improve visibility.
Peryn [Андрій] 21 Jul @ 7:45am 
For space, deploying a temporary custom life support base is a very cool feature. For space, deploying a temporary custom life support base is a very cool feature. Especially with the preservation of the interior furnishings and equipment. In any case, thank you for the interesting idea and interesting mod.
LS  [author] 20 Jul @ 4:22pm 
@Peryn [Андрій]
It is almost a miracle for a mod with a dll to work with a new version without an update. This mod is a bit complicated, but it doesn't have a lot of users, so I'm not sure what to do with it going forward...
Peryn [Андрій] 20 Jul @ 5:51am 
Now in version 1.6, this mod causes an error that prevents anyone from building anything.
Peryn [Андрій] 12 Jul @ 8:50am 
1.6?
LS  [author] 22 May @ 5:56am 
@Enrico
Unfortunately, if you want to use textures, you must have a compliant license. I understand that share-alike is a constraint in this case.
I will not restrict you to copy-drawing the texture, and I promise you that I will not complain about it afterwards.
LS  [author] 20 May @ 2:07pm 
@Enrico
I allow it under the license shown.
Enrico 20 May @ 10:52am 
Hey @LS. I'm creating a mod that also features blueprint-like items. Would you be willing to let me borrow your blueprint item texture? I'll give you credit!
Nathanlasvegas 6 Oct, 2024 @ 7:35am 
@LS got it, that makes sense