MADNESS: Project Nexus

MADNESS: Project Nexus

34 ratings
Co-op Character Text Chatter
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
7.494 KB
20 Aug, 2024 @ 8:47pm
14 May @ 7:05pm
3 Change Notes ( view )

Subscribe to download
Co-op Character Text Chatter

Description
For a way to experience the chatter without bringing in additional players, use this mod.

Ever wanted Victor, Doc or the two colorful Hank variants to speak up during combat? Well now they can! This mod adds three new text chatters for Victor, Hank W and Hank P, while also editing Doc's chatter to give off a few lines. No longer are they silent or use the generic grunt dialogue!

I tried to base what they'd say based on their personalities in the S-3LF Eater Update: Victor being a paranoid confused mess mixed in with some fast food-like banter. Doc being mysterious and cold. Hank W being something of a posh snobby type and Hank P being some kind of deranged giggly sadist. Not all characters have every type of dialogue (the Hanks don't have "FriendDied" lines, for instance)

Please Note that this is my first time uploading to this workshop, I'm still an amateur when it comes to modding Project Nexus and doing things with only vanilla assets. A few things to note about this mod is that I also shrank down the text sizes for all 4, as otherwise they'd be far too large for what they say. It also makes Victor spawnable in Playground (not sure why he wasn't before). I do not yet know how compatible this will be with other mods that alter appearances. The shrunken texts affect Doc's dialogue in both Story and Arena as well, but not to any major extent. If it becomes a problem, I will reset the size.

This does NOT alter their voices, only the text. Other characters that use Doc's text chatter will also be affected.

Feel free to let me know how to improve! I hope to make more smaller mods like this.
9 Comments
Tempest  [author] 2 Sep, 2024 @ 6:46am 
The shrinking was intentional, as otherwise Doc's text chatter would be incredibly large and potentially hinder gameplay (it works for G03LMs due to their large sizes but for an athletic character like Doc, it might be a bit too large to keep it the original size)

If more people want me to change the size back, then I will.
MillionWonder 2 Sep, 2024 @ 6:03am 
I saw a problem; Doc's text chatter in dialog is too small. Fix plz? Also, please add Origin characters' text chatter.
loginrob97 21 Aug, 2024 @ 4:27am 
If it's possible, then why not? Let it be, in case someone is interested.
Tempest  [author] 21 Aug, 2024 @ 1:22am 
I mean, the Playable origins don't really need them, but if you want I could try to use other chatters but edited (similar to how Experiment uses Phobos's lines), perhaps the Agent re-uses AAHW voicelines but with a blue color?
loginrob97 21 Aug, 2024 @ 12:43am 
In the sense that some playable characters in the arena do not have their own chatter and are always silent. Such as a noob, an agent, a mercenary and some others.
Tempest  [author] 21 Aug, 2024 @ 12:37am 
Silent origin character?
loginrob97 21 Aug, 2024 @ 12:36am 
Not bad. How about giving the silent origin character in the arena some chatter?
Tempest  [author] 20 Aug, 2024 @ 11:30pm 
@Matiho There actually is technically a way to do that already. If you use the MadCard Deck Manager, you can create your own little edited versions of Story missions. There isn't much you can do with it without scripting knowledge, but you can edit the playable squad in the missions.
Matiho 20 Aug, 2024 @ 11:24pm 
Pretty cool! I do hope someone will make a mod, that would always make it so you have all the 4 playable charaters in missions without doing co-op in story mode, pretty sure it's possible since I seen a mod inserting Tricky into one of the missions as the third character besides Hank and Jeb.