MADNESS: Project Nexus

MADNESS: Project Nexus

Co-op Character Text Chatter
9 Comments
Tempest  [author] 2 Sep, 2024 @ 6:46am 
The shrinking was intentional, as otherwise Doc's text chatter would be incredibly large and potentially hinder gameplay (it works for G03LMs due to their large sizes but for an athletic character like Doc, it might be a bit too large to keep it the original size)

If more people want me to change the size back, then I will.
MillionWonder 2 Sep, 2024 @ 6:03am 
I saw a problem; Doc's text chatter in dialog is too small. Fix plz? Also, please add Origin characters' text chatter.
loginrob97 21 Aug, 2024 @ 4:27am 
If it's possible, then why not? Let it be, in case someone is interested.
Tempest  [author] 21 Aug, 2024 @ 1:22am 
I mean, the Playable origins don't really need them, but if you want I could try to use other chatters but edited (similar to how Experiment uses Phobos's lines), perhaps the Agent re-uses AAHW voicelines but with a blue color?
loginrob97 21 Aug, 2024 @ 12:43am 
In the sense that some playable characters in the arena do not have their own chatter and are always silent. Such as a noob, an agent, a mercenary and some others.
Tempest  [author] 21 Aug, 2024 @ 12:37am 
Silent origin character?
loginrob97 21 Aug, 2024 @ 12:36am 
Not bad. How about giving the silent origin character in the arena some chatter?
Tempest  [author] 20 Aug, 2024 @ 11:30pm 
@Matiho There actually is technically a way to do that already. If you use the MadCard Deck Manager, you can create your own little edited versions of Story missions. There isn't much you can do with it without scripting knowledge, but you can edit the playable squad in the missions.
Matiho 20 Aug, 2024 @ 11:24pm 
Pretty cool! I do hope someone will make a mod, that would always make it so you have all the 4 playable charaters in missions without doing co-op in story mode, pretty sure it's possible since I seen a mod inserting Tricky into one of the missions as the third character besides Hank and Jeb.