MADNESS: Project Nexus

MADNESS: Project Nexus

137 ratings
Enemy Origin Pack
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77.880 KB
21 Aug, 2024 @ 5:35am
20 Oct, 2024 @ 1:55pm
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Enemy Origin Pack

Description
A mod that adds new origins based on enemies and factions in the game!

This mod will be expanded on further with more enemy/faction based enemies!

Current origins and imprint requirements:
- Harmacist: 1
- Bandit: 1
- SQ Trooper: 1
- Lamenter: 1
- Recruit: 2
- Ghoul: 2
- Engineer: 2
- Support: 3

I’ve also done work on:
Diggy’s Origin Bundle
Chaos and Order
99 Comments
Sigma 1 Jul @ 8:35am 
Bro why ghoul is very weak?
Samoth_Five 14 Jun @ 5:15pm 
@Bone man alt i get the struggle but you gotta remember your still tinkerer. and tinkerer is busted as all shit.
Bone man 4 May @ 2:51pm 
Still a massive handy cap that includes the ghoul you can't use guns or melee at all as the ghoul it almost gave me a headache
pykar  [author] 4 May @ 2:15pm 
2 if you dual
Bone man 4 May @ 1:42pm 
But then I can ONLY USE 1 ITEM
pykar  [author] 4 May @ 1:07pm 
yeah that’s his gimmick
tinkerer but you can’t stack 4 weapons
Bone man 4 May @ 12:09pm 
When I try to put stuff on my back as engineer it wont work nor will it work when I try to swap items
the screecher 15 Jan @ 1:40pm 
can you make gestalt shut the fuck up like his voice is just constantly going and it booms over the sound of everything else
pykar  [author] 11 Jan @ 4:09pm 
no
you have better accuracy and more mags
Sycrith 11 Jan @ 3:12pm 
does their damage output increase at least?