Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

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Units - Exp Cap Remover
   
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3.024 KB
25 Oct, 2014 @ 1:04am
20 Aug, 2015 @ 5:46pm
5 Change Notes ( view )

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Units - Exp Cap Remover

In 1 collection by BlouBlou
Bloublou's Beyond Earth Collection
2 items
Description
This mod removes the exp/level cap from units, allowing them to progress beyond the maximum level.


Features:
  • Your units will now be able to level up after level 4.

  • Numerous veterancies extensions have been added to let you continue picking beetween 'Instant Heal' and 'Combat Boost' as you level up beyond the current level 4 cap.

  • 'Combat Boost' bonus become +5% for each level after level 4 instead of +10%, to act as a replacement for the initial balance provided by the level cap.

  • AI players's units will now be able to level up after level 4 and will pick the extended versions of the veterancies properly.

  • Adjusts the Wonder 'Precog Project' to provides 2 free levels to new units, instead of a +2 maximum level cap.

Compatibility:
  • Compatible with Vanilla Civilization - Beyond Earth

Important Note:
  • There is currently a known issue that prevent the game from activating some mods on inital game startup or sometimes when loading a modded game, causing, in this mod case, the units UI to become invisible or filled with various icons.

    It is affecting many mods on the workshop and requires the mod to be reloaded a single time after starting CIV:BE.

    Here is the temporary solution to fix it until a Patch is released for the game:

    1) Save your Game, exit it and then go to the mod menu.
    2) Disable this mod then re-enable it.
    3) Reload your game from the mod menu with the mod re-enabled.

Other Mods from the same author:
  • You can find all my Beyond Earth mods here:
    If you want to rate the mod at the top of the page, it's always appreciated =)

Troubleshooting:
  • There is currently a known issue that prevent the game from activating some mods on inital game startup or sometimes when loading a modded game, causing, in this mod case, the units UI to become invisible or filled with various icons. (See Pinned discussion).

    Here is the temporary solution to fix it until a Patch is released for the game:

    1) Save your Game, exit it and then go to the mod menu.
    2) Disable this mod then re-enable it.
    3) Reload your game from the mod menu with the mod re-enabled.
Popular Discussions View All (1)
23
5 Oct, 2021 @ 2:01pm
PINNED: BUG Report and Status on Updates and Patches
BlouBlou
57 Comments
clop1000 4 Dec, 2021 @ 2:14am 
is there a version for rising tide?
BlouBlou  [author] 6 Feb, 2021 @ 10:35am 
@Nickillaz89

It clearly state in the mod description that its for Vanilla Beyond Earth, NOT rising tide :

Compatibility:

- Compatible with Vanilla Civilization - Beyond Earth

Read description before subscribing to a mod.
Nickillaz89 6 Feb, 2021 @ 10:02am 
This needs to be either delisted or updated to rising tide.
Beats by Bray 26 Mar, 2017 @ 12:31am 
So I get a UI bug when using any Mod, do I just install a UI mod for that? I'm posting here, because I'm currently using this mod, and I'm having a UI issue with this mod as well.
*Crimson-Y 16 Nov, 2015 @ 1:49am 
tried on RT and so far no "bugs" except after level 5 exp just goes up without any levels gained
heavyweight1 14 Nov, 2015 @ 3:08am 
update for RT please
BlouBlou  [author] 20 Aug, 2015 @ 5:48pm 
Update v.5

- Fixed a bug related to Precog Project vs Cynosure that was introduced in a certain patch and prevented the mod from working.

- Cynosure is now unaffected by this mod

- Precog Project now give 2 free levels for newly created unit in the city instead of increasing max level by 2
BlouBlou  [author] 7 Aug, 2015 @ 6:27pm 
@torche

Hi torche, after investing 2-3 report i got this week, i found that a certain update affected this mod (the one that introduced 2 max level from Precog project) and currently preventing it from working.

A patch will be out in few hours to adress this issue and to adjust the mod for precog instead of Cynosure.

Stay tuned and update it later!

Thanks for your report and also thanks to Phailraptor and other people that pointed this out this week.
torche 7 Aug, 2015 @ 5:14am 
I cannot get this mod to function.

I've tested it using only this mod and your Alien Exp mod and I have no option to progress past level 4. I've disabled and re-enabled the mod, I've tried uninstalling and reinstalling the mods, but for whatever reason it just refuses to actually work.
BlouBlou  [author] 3 Aug, 2015 @ 8:53pm 
@PhailRaptor

They are both compatible togheter since i made them both, you should check the common problem with mod loading affecting so many mods including this one. Basicly you need to refresh your mod list enable/disable 1 times for every gaming session.

About precog project, good find. I just checked and they changed this in a semi-recent patch. The bonus veterancy use to be on cynosure and be 1 level. Now its on Precog project and its 2. I will update the mod with this info.

Thx for your comment!