Dwarf Fortress

Dwarf Fortress

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Clergy
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6.794 MB
22 Aug, 2024 @ 12:54pm
29 Dec, 2024 @ 9:03am
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Clergy

In 1 collection by niemst
Niemsts mods
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Description
Clergy
This mod has not been fully tested yet. Please report any issues you encounter.

TL;DR
This mod introduces a rich hierarchy of religious roles in Dwarf Fortress, each with unique responsibilities, succession rules, and potential influence over your fortress and the broader world. It's designed to add depth to the religious and political dimensions of your gameplay experience.


Take A Look At Other Mods:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3157869674


Introduction
In Dwarf Fortress, religion and politics are deeply intertwined. This mod reflects that complexity by introducing a variety of clergy roles. From humble Acolytes to the powerful Highest Priest, each position adds layers of narrative and strategic possibilities to your fortress and the generated history of the world. These roles aren't just about religion—they're about influence, control, and the ever-present struggle for power within society.

Design Choices, Game Limitations, and Issues
Due to game engine limitations, I don't have control over how positions are assigned or how many of each role are created. To work around this, I've created multiple positions with similar functions and succession rules, ensuring these roles are assigned during world generation. Additionally, I can't ensure that only priests or believers will be assigned to these roles, so I've included references to secular administration and other professions in some descriptions to allow for more flexible interpretations.

Because of these modding limitations, some roles may be filled by non-religious figures. The use of [NUMBER:AS_NEEDED] is not fully controllable, leading to the creation of multiple positions with similar functions to ensure assignments during world generation. Also, note that additional noble positions may result in a significant increase in historical events.




New Positions

Acolytes
  • Description: The Acolyte is often a self-imposed title, the lowest rank in the religious hierarchy. They might be an altar server, performer at ceremonies, or a devoted member of the faith. Some Acolytes are ambitious, seeking to rise in the ranks, while others are content with their modest role.
  • Responsibilities: Primarily involved in religious ceremonies and daily religious duties.
  • Appointment and Succession: Appointed by a Cleric, Mayor, or Expedition Leader. It's an entry-level position with little succession requirement.
  • Titles for Inspiration: Sacristan, Devotee, Altar Server, Cantor, Novice, Performer, Lector, Disciple, Votary, Zealot, Seeker, Initiate, Neophyte, Vedmak, Vedma, Witch, Apprentice, Aspirant, Postulant, Catechumen, Oblate, Famulus, Adept

Lower Clergy
  • Cleric: Mid-level religious leaders overseeing temples or even multiple temples in a town. They are respected figures, often serving as medics, administrators, or scholars.
  • Chaplain: Provides spiritual guidance to military members, crucial during wartime for morale and spiritual fortitude.
  • Grand Sacristan: Oversees sacred relics and religious artifacts, playing a crucial role in major ceremonies.
  • Responsibilities: Overseeing religious sites, meeting with workers, handling day-to-day religious affairs, building morale in the military.
  • Appointment and Succession: Appointed by higher clergy or local administration if no higher clergy exists. Can succeed from Acolyte or through heirship.
  • Titles for Inspiration: Abbot, Vicar, Deaco,n Healer, Sage, Monk, Nun, Augur, Haruspex, Hierophant, Gothi, Zhrets, Tlamacazqui, Mallku, Druid, Shaman, Medicine Man, Curate, Parson, Rector, Elder, Preacher, Imam, Rabbi, Pandit, Granthi

Higher Clergy
  • Bishop: Ordained clergy members with authority over a diocese, often engaging in politics and balancing religious duties with secular power.
  • Metropolitan: Powerful clergy overseeing several dioceses, involved in both religious and political leadership.
  • Patriarch: High-ranking clergy, often equivalent to a Patriarch or Matriarch, holding significant authority.
  • Archbishop: One of the most powerful religious figures, overseeing an archdiocese that includes multiple dioceses.
  • Primate: High position of honor and influence within the church, crucial in religious diplomacy behind closed doors.
  • Responsibilities: Managing religious regions, law-making, judging, advising leaders, sometimes espionage.
  • Appointment and Succession: Appointed by the Highest Priest or Monarch. Succession typically follows from lower-ranked clergy.
  • Titles for Inspiration:Pontifex, High Cleric, Auxiliary Bishop, Bishop, Vicar General, Dean, Metropolitan, Church Magistrate, Patriarch, Matriarch, Arch-Patriarch, Archbishop, Primate, Grand Hierarch, Vestal, Church Governor, Divine Oracle, High Ecclesiast, Grand Cleric, Magus, Tomekeeper, Supreme Augur, High Oracle, Pontifex Maximus, Archon, Inti Raymi, Druhtinaz, Znich, Flamen, Archimandrite, Exarch, Catholicos, Mufti, Chief Rabbi, Mahant, Gyani

Religious Leaders
  • The Highest Priest / The Holy Father/Mother: Supreme authority in the religious hierarchy, holding ultimate spiritual power and often significant political influence.
  • Cardinal: Right hand of the Highest Priest, often tasked with military strategy, and advising.
  • Responsibilities: Shaping religious doctrine, law-making, advising leaders, overseeing all religious activities, leading holy wars.
  • Appointment and Succession: Appointed by a Cardinal or Monarch, with succession typically from Archbishops or Metropolitans.
  • Titles for Inspiration: Pope, Divine Oracle, Grand Prophet, Guru, Hierophant, Grand Archon, Knyaz, Tlatoani, Sapa Inca, Dalai Lama, Ayatollah, Ecumenical Patriarch, Caliph, Shankaracharya, Jathedar, High Priest/Priestess, Oracle, Seer, Supreme Pontiff

Military Forces
  • Templar Commander: Leads the elite fighters who protect the faith, responsible for training holy warriors and fight with heresy.
  • Templar: Elite fighters dedicated to protecting the faith, enforcing religious law, and defending against threats.
  • Responsibilities: TExecutions, enforcing religious law, leading in battle, defending the faith.
  • Appointment and Succession: Appointed by Templar Commanders, Cardinals, or the Highest Priest.
  • Notes: Higher clergy and religious leaders, may also command their own military units or command subordinates.
  • Titles for Inspiration:Master Inquisitor, Grand Master, Crusader Leader, Holy Warrior, Knight of the Faith, Paladin, Zealot, Divine Champion, Sacred Guardian, Warrior Monk, Janissary, Immortal, Hashashin, Samurai, Miko, Sohei

Planned Features
None at the moment, but I'm always open to suggestions. Perhaps a version merged with Nobility Expanded.

Updates
  • 1.00 - Initial creation
    ...
  • 1.08 - Removed any squads tags to avoid interference with vanilla squads

If you encounter any problems or have feedback, please let me know.
If you've used this mod and have stories to share, I'd love to hear them. Please leave a comment!
If you are an artist and would like to contribute with inspirational images, please contact me.

LICENSE: Creative Commons - CC BY 4.0 License
Popular Discussions View All (1)
0
20 Oct, 2024 @ 3:17am
Using or adjusting the mod for other civilisations (entities)
niemst
30 Comments
niemst  [author] 25 Dec, 2024 @ 10:09am 
@Little Man:
Unfortunately to have a temple requests you need organized religions (they are shown in yellow), and the modding engine do not allow to impact that in any way by mods (yet?). You should be able to appoint as a military commander any dwarf AFAIR - so I'm not what the issue is there. Please check if you are not excluding the appointed officials/nobles if you are using DF hack.
Little Man 25 Dec, 2024 @ 3:52am 
Great mod, had a lot of fun making a warrior moks fortress, altough run into some problems:
Dwarfs even at 50+ belivers in any god do not ask for a shrine/temple/grand temple etc. Also would be amazing if religios guardians can be made appointable to military (for some reason even the guardian of diety of war could not be placed in squad)
Don Quixote 13 Dec, 2024 @ 10:56pm 
Doesnt seem to be working with the new update!
niemst  [author] 20 Oct, 2024 @ 3:19am 
@Sic_Castic: I don't fully understand what you mean as I haven't made any changes to Nobility Extended nor Clergy mods in recent days. Lets move topic into https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/3314757561/4695657761337273829/ and please elaborate there :-)
[+DG+] Sir_Castic 20 Oct, 2024 @ 12:04am 
@niemist I'm trying to get it to work with your nobility extended mod but I don't understand the changes toady made to the system when moving it to steam release.
niemst  [author] 19 Oct, 2024 @ 1:52pm 
@Sir_Castic "are these positions dwarf-civ only?" - yes they are. (in DF modding each Entity - Civilization - has its own nobility system). If you have a specific race in mind, please tell me - maybe I could provide other mod for it - especially modded civ. Assuming that the author would be happy with it.
[+DG+] Sir_Castic 19 Oct, 2024 @ 9:06am 
are these positions dwarf-civ only?
乂 Garry 9 Oct, 2024 @ 4:00am 
W art. If ever there was a use-case for AI art, it's games such as df.
Latino30HB 2 Oct, 2024 @ 10:06am 
Hello, I love your mods, and I really like the images you include in the workshop description. For example, in this clergy mod, where does image number 2 come from? Did you draw it, or is it from another artist? Is it AI-generated? Thank you in advance!
a0grain 20 Sep, 2024 @ 4:55pm 
Actually, that mining bishop still seems to be mining and going about life as normal, but since I can't see him in the labors menu, I guess I can't change any of his labors.