Stellaris

Stellaris

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Star Wars Zann Consortium Ships 4.0 NSC3 Edition
   
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327.052 MB
23 Aug, 2024 @ 8:22pm
4 Jul @ 7:03am
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Star Wars Zann Consortium Ships 4.0 NSC3 Edition

In 1 collection by Superior General Delvardus
The Superior General's Star Wars Shipsets
21 items
Description
The Zann Consortium was a major criminal empire in the Star Wars galaxy which under the leadership of the criminal mastermind Tyber Zann, rose to great prominence during the Galactic Civil war threatening both the Galactic Empire and Rebel Alliance alike. Consortium operations would pop up everywhere across known space on behalf of Tyber's skilled Defilers, special agents who would spread Consortium's corruption to new and exciting markets. But what clearly concerned the Empire and Rebels the most however was the massive fleet of warships that would also have a key role to play in expanding the Consortium's operations.

Much like all my other Star Wars sets, there are both vanilla and NSC editions available. This version is set up for NSC specifically and please note that everything is included here as well. You do not need to subscribe to the vanilla edition and DO NOT USE THE TWO TOGETHER (things may break if you do that). If you do not use NSC then you should be using the vanilla edition, be sure to check out that version instead (linked below):

Star Wars Zann Consortium Ships Vanilla Edition


Roster of Ships:

Note that any model written in italics is an add-on model that can be optionally enabled through an edict (only for players using this shipset and unavailable to the ai obviously)

Strike Craft
- Virago Starfighter
- Skipray Blastboat
- F9TZ Droppod

Civilian Ships
- Consortium Shuttle Science Ship
- Consortium Transport Ship
- Trandoshan Colony Ship
- R52 Construction Ship

Corvettes
- Crusader Gunship
* Shadowclaw Gunship

Destroyers & Frigates
- Interceptor IV
- Vengeance Frigate

Cruiser & Explorer
- Battle Horn Cruiser

Battlecruisers
- Mere Cruiser

Battleship
- Kedalbe Battleship

Carrier
- Darkstar Battleship

Dreadnoughts
- Aggressor Destroyer
- Aggressor Destroyer (The Merciless)

Titan, Colossus & Juggernaut
- Bloodstar Battleship

Flagship
- Nemesis Super Star Destroyer

Models are also included for:
- Starbases (All 5 Tiers)
- Habitats (All 3 Tiers)
- Deep Space Citadel (All 3 Tiers)
- Civilian Stations
- Defense Platform / Ion Cannon
- City Planet
- Hyper Relay

Megastructure skins included:
- NSC Headquarters
- Asteroid Industrial Complex (for Gigastructures)


Recommended Mods:

Star Wars Weapons and Ship Components (by Superior General Delvardus)
For all those who have been asking for a weapons mod, I have now finally finished my own version.

Fleet Formation Mod v2 (by Rage000)
Highly recommended for use with any shipset that consists of recognizable spacecraft as the ship spacing in vanilla is absolutely horrendous.


Frequently Asked Questions:

Is there compatibility with Downscaled Ships, Real Space System Scale, or any other scaling mod?

Answer: It will not be done on my end as it is more extra work for mods that I personally never use. So the answer here is No.

Is this mod Achievement Compatible?

Answer: This is a shipset. A shipset modifies the game's checksum. So No.


Full List of Credits:

A full list of credits regarding the use of every asset in this shipset can be found on a dedicated page in the discussion area. I have done my best to ensure that every contributor has been credited so if there is any confusion regarding the models used in this mod, please check it out.

Full List of Credits


If you are curious on what might be coming next be sure to see my collection above the description where I list all my plans for the future!

Thanks to everyone and may the force be with you!
20 Comments
Zombie 11 May @ 6:08pm 
while messing with the code in a private version of this mod, I found that the cruiser asset file has a line of code that does nothing towards this mod. it is

entity = {
name = "sws_zann_01_cruiser_mid_S2HB_entity"
pdxmesh = "zann_weapons_cruiser_mid_mesh"
scale = 1.0
}

yeah it is odd, though I did notice it.
Zombie 7 May @ 12:12pm 
okay
Superior General Delvardus  [author] 7 May @ 8:47am 
@Zombie
Ask me again in a couple weeks once I have my checklist for 4.1 complete and ready.
Zombie 6 May @ 9:36pm 
can I have a list of the ship models that you are going to put in after the 4.1 update? I want to remove ships from my list of potential star wars ships added to your shipset mods.
Techforceleader 22 Feb @ 10:24pm 
The bois.
Ocelot 17 Feb @ 9:31am 
ok... this is it chief
Superior General Delvardus  [author] 11 Oct, 2024 @ 6:06pm 
@Austin_Legend
I do plan on eventually splitting off some of the ships in the Rebel shipset into a New Republic set (the Nebula and Valiant is already there anyways). But this won't happen for a while.
Austin_Legend 11 Oct, 2024 @ 6:02pm 
Damn because I just noticed it does this for all of your mods, just a nuisance in the shipset menu when making a race. But what I and BarbarianJoe21 said, a New Republic shipset with be absolutely incredible, Id love to have Endurance, Nebula, and Valiants in my fleets, most definitely one to consider
Superior General Delvardus  [author] 11 Oct, 2024 @ 5:57pm 
@Austin_Legend
Nothing I can do about the Juggernaut, the NSC mod basically jams 4 juggernaut models on top of each other so that Juggernauts can have 4 sections instead of 1. Evidently, that also means that lighting on the models will be 4 times brighter. This is a choice the the NSC mod authors made, not me.
Austin_Legend 11 Oct, 2024 @ 5:48pm 
@BarbarianJoe21 oh my god Id love a New Republic shipset mod from him, the only other one Ive seen didnt really do it well, that would be a godsend for my fleets since I use the change shipset mod to mix and match my fleets