Stellaris

Stellaris

Star Wars Zann Consortium Ships 4.0 NSC3 Edition
20 Comments
Zombie 11 May @ 6:08pm 
while messing with the code in a private version of this mod, I found that the cruiser asset file has a line of code that does nothing towards this mod. it is

entity = {
name = "sws_zann_01_cruiser_mid_S2HB_entity"
pdxmesh = "zann_weapons_cruiser_mid_mesh"
scale = 1.0
}

yeah it is odd, though I did notice it.
Zombie 7 May @ 12:12pm 
okay
Superior General Delvardus  [author] 7 May @ 8:47am 
@Zombie
Ask me again in a couple weeks once I have my checklist for 4.1 complete and ready.
Zombie 6 May @ 9:36pm 
can I have a list of the ship models that you are going to put in after the 4.1 update? I want to remove ships from my list of potential star wars ships added to your shipset mods.
Techforceleader 22 Feb @ 10:24pm 
The bois.
Ocelot 17 Feb @ 9:31am 
ok... this is it chief
Superior General Delvardus  [author] 11 Oct, 2024 @ 6:06pm 
@Austin_Legend
I do plan on eventually splitting off some of the ships in the Rebel shipset into a New Republic set (the Nebula and Valiant is already there anyways). But this won't happen for a while.
Austin_Legend 11 Oct, 2024 @ 6:02pm 
Damn because I just noticed it does this for all of your mods, just a nuisance in the shipset menu when making a race. But what I and BarbarianJoe21 said, a New Republic shipset with be absolutely incredible, Id love to have Endurance, Nebula, and Valiants in my fleets, most definitely one to consider
Superior General Delvardus  [author] 11 Oct, 2024 @ 5:57pm 
@Austin_Legend
Nothing I can do about the Juggernaut, the NSC mod basically jams 4 juggernaut models on top of each other so that Juggernauts can have 4 sections instead of 1. Evidently, that also means that lighting on the models will be 4 times brighter. This is a choice the the NSC mod authors made, not me.
Austin_Legend 11 Oct, 2024 @ 5:48pm 
@BarbarianJoe21 oh my god Id love a New Republic shipset mod from him, the only other one Ive seen didnt really do it well, that would be a godsend for my fleets since I use the change shipset mod to mix and match my fleets
Austin_Legend 11 Oct, 2024 @ 5:46pm 
Little request here, can you turn down the engine brightness on the juggernaut, it is literally eye piercingly bright
Zombie 19 Sep, 2024 @ 7:18pm 
Yes those are both on the list. Unfortunately I asked about the models back in June. So far no response yet.
BarbarianJoe21 19 Sep, 2024 @ 6:54pm 
You are a freaking god man, I love these shipsets so much, and I'm so grateful you've not only created them, but made them NSC compatible! Can't tell you how many times I've seen a cool shipset mod, only for the author to refuse to make it NSC compatible.

BTW, If you really do plan to do a Hutt Cartel and New Republic shipsets, might I recommend you talk to the Thrawn's Revenge mod team for Empire at War? They have plenty of models you can use for both factions.
Keep up the amazing work!
Bob the Xeno-Builder 2 Sep, 2024 @ 12:01pm 
Need a really BIG gun?
Superior General Delvardus  [author] 26 Aug, 2024 @ 9:06am 
@Friendly Mosasurus
Fixed. Thank you for letting me know
Friendly Mosasurus 26 Aug, 2024 @ 5:05am 
There's missing model for Defense Station and Defense Fortress
Rage000 25 Aug, 2024 @ 10:04am 
Great job. I did notice a minor issue that the Defense platform is not showing in the ship designer ui.
CaffeneProblems 24 Aug, 2024 @ 1:54pm 
"Someone need a really big gun?"
Etzel 24 Aug, 2024 @ 7:11am 
damn based
Zombie 23 Aug, 2024 @ 10:08pm 
Tyber zann is pleased now.