RimWorld

RimWorld

2,808 ratings
Ancient urban ruins
166
35
15
15
24
37
18
17
7
20
15
14
3
5
9
5
5
2
2
2
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.5, 1.6
File Size
Posted
Updated
77.245 MB
24 Aug, 2024 @ 6:04am
20 Jul @ 6:26am
96 Change Notes ( view )

Subscribe to download
Ancient urban ruins

Description
DETAIL
This mod offers a variety of urban exploration experiences and maps, featuring an extensive collection of architectural and debris art assets, and includes a system for importing floor plans and generating quest maps.

CONTENT




















lEGAL STUFF

Authors:
BreadMO, mod design, art, map design, XML.

22,雾雨龛灯, a programmer responsible for the code.

悄悄路过:map design,XML.

奈亚,羊肉罐头,点心,AOBA, Responsible for a portion of artistic works.

3HST :CE


ferny, English text translation

Thank you Oskar & Cassie & helixien for providing some art resource references.Please support their mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3279582979

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)


FAQ

Q:Can I add it to midsave?
A:Yes.

Q:How can I obtain an exploration location?
A:Via naturally occurring requests. Alternatively, initiate quests by acquiring diverse intelligence maps from traders in rare goods, ancient logistics terminal, and other merchants. These maps can also be found, albeit with a low probability, during exploration.

Q: How can I dispel the fog of the opening building?
A: This is a problem with the Vanilla game itself, and the solution is to dismantle/dig open the walls or mountains at the boundary of the fog/enter the door in the fog

Q: The map has been searched and is still there. How can I delete it?
A: Click on the task location on the world map, and then click on the abandoned map in the bottom left corner

Q: How to get the vehicle to the next level?
A: Simply move the vehicle, which is running, to the center of the underground parking lot entrance.

Q: How can I use the electric box?
A: The electric box that outputs to other floors must be in output mode, while the electric box that receives power from other floors needs to have output mode turned off. Then, in the output mode electric box, select the output power and link it to the desired floor.

Q: How can I use the cargo Material transportation elevator?
A: After linking the cargo Material transportation elevator with the cargo export elevator, it can transport goods unidirectionally to the export when powered on.

Q:CE?
A:CE compatible.If there is no CE compatibility displayed, then delete your local CE! Use the workshop version of CEmod and do not post any related questions in the comment section

Q: How can I enable Pawn to carry medicines within the mod?
A: On the far right side of the "Plan" panel, other combat potions can be set in the Drugs panel.

Q: Can I build buildings within the mod?
A: I will liaise with Oskar to ensure VFE-Props are compatible with this module. I will not disclose the construction method for the buildings in this module, as their quantity is vast and covers the entire screen.

Q: Is there a way for me to create my own staircase?
A: You can now build your own elevator after studying the fundamentals of microelectronics

Q: How will I create an expanded exploration map for this mod?
A: Construct and export the desired map with custom quest frameworkhttps://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2978572782 and modify it following the examples within this mod.

Q: After the update, Pawn will automatically run to the ground when entering the underground level?
A: You need to open the floor control page and add a schedule and allowed floors for Pawn. Pawn will only stay on the floor if allowed, and will only attempt to switch floors if allowed.

Multi floor attack AI logic enabled
Popular Discussions View All (70)
296
24 Aug @ 6:11am
PINNED: BUG REPORT
mo
4
8 Aug @ 4:56am
Vehicle support for Vehicle Framework
.wolf
3
21 Jul @ 5:28am
Elevator on Gravship
Cirind Chaosdiver
1,501 Comments
yololejoueur 12 hours ago 
btw im playing in multiplayer
yololejoueur 12 hours ago 
hello there is a problem i just entered the underground of a shopping mall but i didnt discovered everything and left the map, i then erased the map, and the underground map was still here, is that a normal thing ? :steamsad:
brendin.watac 26 Aug @ 8:48pm 
Is there a way to uninstall the mod without ruining a save?
Pepiew 25 Aug @ 10:56pm 
I just had 5 pawns go into the underground level and fall asleep instantly on the ground :(
Pepiew 25 Aug @ 9:52pm 
Any way i can stop my pawns from sleeping on a random level? i know you can set "sleeping level" on the schedule but there's no way to set it to the surface? do i need to have my beds underground?
爱丽丝拉米亚 25 Aug @ 5:08pm 
有人遇到过没法直接从地下往外运东西的问题吗
Omaroma 25 Aug @ 3:32pm 
I have a problem. When I read the reconnaissance map, I get a task, but it doesn't mark the place where the ruins are. Is there any way to fix this?
金元钱 24 Aug @ 6:17am 
能不能,单独把医疗系统搬出来,感觉其他的没这个好使😭义肢也造不起😭
amm90 24 Aug @ 5:44am 
What's the command to get a subway mission? I've been playing for a while and I still haven't seen the item that gives it to you.
Wilhelm Caster 24 Aug @ 4:11am 
Is there any way I can transfer entities from Anomaly DLC between levels?