Door Kickers 2

Door Kickers 2

Not enough ratings
Operation Dry Cat
   
Award
Favorite
Favorited
Unfavorite
Content Type: Missions
File Size
Posted
592.258 KB
26 Aug, 2024 @ 8:24pm
1 Change Note ( view )

Subscribe to download
Operation Dry Cat

Description
Rescue U.S. Senator John Donovan, his wife Katherine Donovan, and their son Michael Donovan, who were kidnapped during a peacekeeping event in Armenia. Intelligence reports suggest they are being held by hostile forces in a contested area amidst a rapidly escalating civil war. The Senator is at risk of execution, and time is of the essence.

This Is a HARD mission. Good Luck and let me know how you like it or what to change

Situation Overview:
Location: Rural area in Armenia, heavily contested by rebel factions and government forces.

Friendly Forces:
Small Forward Operating Base (FOB) with limited personnel, one armored car, and a well-trained Spec Ops team.

Enemy Forces:
Unknown number of hostiles, likely including local militia and rebel factions with access to small arms, RPGs, and improvised explosive devices (IEDs).

Civilians:
Low likelihood of civilian presence

Breaching:
Use breaching charges or other tools to access the building quickly. Expect fortified positions and potential booby traps or IEDs.

Hostage Rescue:
Secure the hostages swiftly, checking for injuries and stabilizing them if necessary. Ensure Senator Donovan is not moved from the premises until the area is secure.

Extraction Plan:
Primary Extraction: Utilize the armored car for a rapid exfiltration once the hostages are secured. Head to a pre-designated safe zone.

Secondary Extraction:
If the armored car is compromised, proceed on foot to an extraction point.

Contingency Plans:
Hostage Injury or Death: If any hostages are injured, prioritize medical evacuation. If any hostages are confirmed dead, ensure retrieval of their bodies to prevent enemy propaganda.

Comms Check: Ensure all team members have secure communication channels.

Rules of Engagement:
Minimize Civilian Casualties: Engage only confirmed hostile targets. Avoid heavy weaponry in densely populated areas.

Intel & Support:
Satellite Imagery: None
Local Allies: None
Medical Support: None
Air Support: None
Morale: Remind the team of the high stakes—this mission is crucial not only for the lives of the hostages but also for U.S. diplomatic relations.
6 Comments
moosewart  [author] 1 Sep, 2024 @ 8:11pm 
I could see something like this happening maybe not with the bomber but still
Dragorm 28 Aug, 2024 @ 9:35pm 
"...and make the next one a bit easier for people"
Not "easier", realistic; a map that makes sense.
moosewart  [author] 28 Aug, 2024 @ 8:06am 
Thanks for the feedback I'm making a another map and I will keep all feedback in mind and make the next one a bit easier for people
Equalizer 28 Aug, 2024 @ 4:12am 
Only one room with one door, all of the backyard is inaccessible unless you mow down that swarm of enemies. The hostages in the mission mean that I cant even nade it out so you have to use bullets when whoever is looking down the door faces 12 people charging at him. On my attempt where I got close like 6 more dudes spawned outside and dunked on my machine gunner. I enjoy hard missions but this mission isnt hard because of the need for tactics, its just hard simply because of how many enemies there are and thats unreasonable.
Dragorm 28 Aug, 2024 @ 2:21am 
There're unnecessary amount of enemies in one building, let alone that first room.
Its stupid to stuff one room with that much soldier. Just fortify the outside of the building; place some guards on the front entrance, back entrance, in the corners of the building, maybe some patrols.

No matter how important a senator is, you wouldn't put your whole battalion in ONE room.

It could be a fun map if there weren't that many enemies in there.
One could say, "Then just nade it." but, what if the hostages are scattered around the rooms? I am not gonna use any sort of throwable explosives in a hostage situation.
sexter mogan 27 Aug, 2024 @ 3:43pm 
It has a ridiculous amount of enemies for a map this small.
It's fun but very hard with just 3 operators. I suggest you increase the deploy spots to atleast 5 men.