RimWorld

RimWorld

227 ratings
Joint Battles (Continued)
   
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Mod, 1.5, 1.6
File Size
Posted
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376.790 KB
27 Aug, 2024 @ 9:46am
12 Jun @ 9:11pm
2 Change Notes ( view )

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Joint Battles (Continued)

In 1 collection by Zaljerem
Zal's Continued Mods
511 items
Description
Original mod by SalmonToastie, Taranchuk
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2417393902
If the original author requests it, I will remove this update.

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Original mod notes (1.4):

Your allies call upon you at long last. Finally you can raid enemy bases with some support and ambush enemies in the wilderness.
27 Comments
Kaden Ha 4 hours ago 
There's an error in this mod. Here's the log [gist.github.com]
Realm Imp 25 Jun @ 5:23am 
is it fine to not use the factional war mod?
Navi 10 May @ 11:38am 
Hi! is this compatible with RimWar Mod? thanks in advance
Head 1 May @ 9:00am 
Update please
obin0684 13 Nov, 2024 @ 11:11pm 
What are the achievement conditions for destroying the enemy base?
foolzardy 12 Nov, 2024 @ 3:38pm 
Missed my change to comment Nov 8
Sig 8 Oct, 2024 @ 5:33am 
Thank you for this
SalmonToastie 7 Sep, 2024 @ 10:31pm 
@The Bard of Hearts My original balance idea came from the fact that the AI won't be taking over an entire built base and everything that comes along with it. Balance ain't easy.
Zaljerem  [author] 5 Sep, 2024 @ 6:41pm 
No integration like that, unfortunately. This mod adds three quests - attack a bandit camp with ally, ambush enemy with ally, attack enemy base with ally.
Radiosity 5 Sep, 2024 @ 6:35pm 
Will this work with a mod like Vanilla Mechanoids Expanded that has ships land and create new outposts? Can I be given quests to go and knock those over with the help of an ally or similar things?