Project Zomboid

Project Zomboid

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Dreadnought - Tank Zombie Mod - (New version available,install that instead)
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28.152 MB
30 Aug, 2024 @ 6:02pm
26 Oct, 2024 @ 12:40am
6 Change Notes ( view )

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Dreadnought - Tank Zombie Mod - (New version available,install that instead)

In 1 collection by Glytch3r
Special Zombies
10 items
Description
Dreadnought - Tank Zed Mod

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use version 2 for both b41 and b42
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3415569986

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UPDATES:
Overall Stability Improved
Fixed movement Animation flicker
Fixed regular zed doing Dreadnought animation

Added Alternative Damage System Option - use this instead (Mode2)
New Hit React Blocking Animation
Improved overall movement

Slower pre bash animation speed
Slower post bash animation speed
Slower attack miss animation

Vehicle Collision Damages Players and vehicle(sandbox)
CarCrawl to prevent death (sandbox Option)
reduced sound effects volume

Admins wearing Dreadnought Skin will now Hide weapon automatically
Refactored Spawn Function to server side

reduced AI functions to improve overall stability
improved sync timing
Replace the name tag with sprite to reduce lag

Removed Features:
Removed the entire Instance Handler Lua
Admin transparent alpha when invisible
Hide Admin Tags Feature
Dreadnought Overhead Stats

I bet i added and improved more stuff but i sorta forgot....

I worked on this update for a long time in between commission works and down time
it wasnt easy so if you have something negative to say then just dont download the mod
if you appreciate this update and decided to use the mod again please do consider supporting me thru kofi

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Ever get tired of the same old zombies?
Is the game too easy for you?

Perhaps you just want to scare the living s**t out of people who you play with

Unleash the Dreadnought!
Transform your Project Zomboid world with the Dreadnought
a powerful, unstoppable force of nature! Fully customizeable and loaded with features,
the Dreadnought is here to dominate the apocalypse with its brutal strength, devastating attacks, and unique behaviors.
Whether you are a player looking for a challenge or an admin wanting to wield the power of this beast,
the Dreadnought has something for everyone. Prepare yourself for the fight of your life!


How to kill:
Its immortal, to damage it you need to Attack From Behind



Features:

  • Adjustable Minimum and Maximum Damage: Customize damage for normal attacks.
  • Bash Attack: Dreadnought can perform a bash attack; set to 0 to disable this feature.
  • Effects from Bash: Chance for additional effects when bash is applied.
  • Injury Chance: Can be adjusted to cause fractures when enabled.
  • Disarm Chance: Drops hand items when bashed. Set to 0 to turn this off.
  • Extra Pain Effects: Adds additional pain.
  • Toggle Visibility: Option to show or hide name tag and stats.
  • Adjustable Sprint Distance: Set the distance at which Dreadnought begins to sprint.
  • Customizable Health Points: Modify Dreadnought health.
    Once health reaches 0, it will become immobile and perish after being hit again.
  • Instant Kill on Critical Hit: 50% chance of an instant kill after a critical hit.
  • Knockdown Ability: Dreadnought can knock down other zombies.
  • Admin Feature: Admins can wear the Dreadnought skin.

Latest Update:
Optimized Load - made the mod less heavy


Previous Updates:



Added Sandbox option to toggle the ghostmode alpha effect for admins
Added Sandbox option to toggle the admintags visibility for admins (might need to disable anti-cheat type 8)
Added Sandbox option to adjust Spawn Rate
Improved Admin Dreadnought Features While Wearing Dreadnought Skin
Hides Admin Tag
Knockdown Zeds upon Collision
Make you transparent when invisible
Sound effects from shout, getting attacked, attacking
Added custom Shout Animation
Dreadnought Zed Can Now Stagger While Moving



Original Assets:
  • Custom model and 2 custom skin textures.
  • 2 behavior variations (Standing and Low Posture).
  • Custom sound effects.

Compatibility:

  • Multiplayer Compatible: Yes.
  • Known Issues: Due to the larger size (stretched via DirectX animation files), there might be instances where
    the Dreadnought does not collide with the player during attacks.
  • Potential Mod Conflicts: This mod might not be compatible with other zombie mods that alter behavior and stats.
  • Possible incompatibility with LeaperZedMod when you spawn them using horde manager



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Originally posted by author:
Code and Animation by Glytch3r
Model and texture by Darlak97
Commissioned by Krusttyx
Update Sponsored by Etherick



For custom pz mod commissions contact me
discord: Glytch3r#7331 / glytch3r
[ko-fi.com]

Workshop ID: 3321170725
Mod ID: TankZedMod
101 Comments
Glytch3r  [author] 21 Mar @ 10:13am 
@Steen for mod commissions contact me via discord ty
Steen 18 Mar @ 9:38am 
hello! this is really cool! does it let you effectively play as a zombie against players?
also, i was wondering if you can ever consider making a mod that hides the "admin" tag? that would be dope. first time i saw someone do it here and its a tertiary feature haha
Glytch3r  [author] 29 Jan @ 5:03am 
@Comediante if i remember correctly i did not add a feature to spawn multiple items so sorry
also download the new version instead of this it has updated features and less performance issues
Comediante 28 Jan @ 11:53pm 
Hello @Glytch3r, I'm looking for a way to make the "Base.762x39Box" drop more than one box unit, but several, what is the writing I have to put in?
Glytch3r  [author] 19 Jan @ 5:44am 
@SunRapper39
glytch3r
SunRapper39 16 Jan @ 5:50am 
@Glytch3r what is the discord?
Glytch3r  [author] 13 Jan @ 5:58am 
@Smellyfries
the thing is
the models dont determine the characters size
even if we scale it it will just become the same size as vanilla
animations is what determines the size
which is why sometimes it shrinks when it use some vanila animations (barely noticeable due to speed of transition)
Smellyfries 12 Jan @ 1:16pm 
I really like this mod, adding a different type of zombie that requires a new strategy is really fun!
The Dreadnought definitely needs a buff towards the damage it deals to windows and doors, as it seems to just do normal damage to them, and I do think its large model using the default zombie animations can make it seem a tad goofy.

Otherwise though, fantastic mod! Really enjoy having a new threat to deal with in the game.
Joonasp 5 Jan @ 2:09pm 
"option TankZedMod.SpawnRate
{
type = double, min = 0.001, max = 100, default = 3,
page = TankZedMod, translation = TankZedMod_SpawnRate,
"

i guess this could be why you cant disable spawns. in sandbox-options file.
Joonasp 5 Jan @ 12:01pm 
for some reason can't set spawnrate to 0. no other zombie altering mods. same with psychozed mod.