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This stood out in the log file:
System.NullReferenceException: Object reference not set to an instance of an object
at UBOATSOP_TurnOnRedLight.DoUpdate () [0x00000] in <1800482102d64258851ca5c9e1e74079>:0
You could swap the equipment selection on lines 81 and 84 in the code to change it around. The mods are stored in %USERPROFILE%\AppData\LocalLow\Deep Water Studio\UBOAT\Mods and the code for each of my mods is under Source/Main.cs