Slay the Spire

Slay the Spire

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Arknights MuelSyse by [KhasAlushird]
   
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29.182 MB
31 Aug, 2024 @ 7:21am
19 Oct, 2024 @ 9:27pm
13 Change Notes ( view )

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Arknights MuelSyse by [KhasAlushird]

In 1 collection by KhasAlushird
Slay The Spire × Arknights [KhasAlushird]
3 items
Description
Dependencies: BaseMod, StSLib

---Preamble---
This mod is a fan-made work for the character Muelsyse in Arknights, featuring 1 new character, 57 new cards, and 6 new relics. The design philosophy is to recreate the original Slay the Spire game experience as closely as possible, so all cards use corresponding artwork style (created using stable diffusion with Slay the Spire lora models [1], with some manual revisions applied). All values are set according to the original value model of Slay the Spire.

---Basic new powers---
1.Flowing Shape Offers no benefits when getting, but can trigger additional effects from certain cards.

2.Ecology Also offers no benefits when getting, and decreases by 1 point per turn. Can trigger additional effects from certain cards, and is not consumed. Generally, cards that use the Ecology cannot be used if the specific Ecology layer has not been reached.

Other new powers are based on these two powers.

The basic design is kept simple to better align with the Slay the Spire value model. However, due to my limited capabilities , there may be many designs with unreasonable values, and I welcome suggestions from you to improve balance! Currently, the number of cards for this character is sufficient but could be more. Depending on the mod's reception, additional cards (as well as relics, potions, and events) may be added to refine and improve certain systems. Lastly, I hope everyone enjoys playing!

--Special Thanks--
1.The mod creation used the tutorial from REME (formerly known for mods of Ceobe and Kal'tsit) for reference. Thank you to this generous contributor.

2.During the mod creation process, detailed answers to some issues were provided by FimmlpS (known for mods of Typhon and Reed). This contributor is working on an another Muelsyse fan mod!

--Other issues--
1.Some card names are inspired by a video game PalWorld.
2.Most of the image editing work was done using Python scripts.

--Related Links--
[1] Slay the Spire lora model https://civitai.com/models/150006/slay-the-spire-xlora
[2]REME's mod creation tutorial(in Chinese) https://reme-easy.github.io/SlayTheSpireModTutorials/#/README


Popular Discussions View All (1)
4
21 Sep, 2024 @ 4:11am
PINNED: 欢迎大家反馈bug和发表改进建议!
KhasAlushird
17 Comments
KhasAlushird  [author] 19 Oct, 2024 @ 9:32pm 
@左祠 这个问题应该是我和他的mod使用了相同的角色标识符所导致的。本来我是不想修复的,因为会导致这个mod的进阶层数丢失。不过现在看来用这个角色标识符的mod并不少,故修复之。
左祠 18 Oct, 2024 @ 8:21pm 
现在退回主菜单后再继续游戏会使缪尔塞斯变成伊雷娜(开局遗物为魔女之旅的那个),已有的遗物卡牌不变,但是卡牌奖励和模型会变,两边我都反馈了,个人不清楚到底是谁的问题
KhasAlushird  [author] 5 Oct, 2024 @ 4:38am 
@七月流火 现在此mod使用的是spine模型而非之前的贴图,应该能解决小人错乱的问题。
七月流火 8 Sep, 2024 @ 6:43am 
你好,我在第三层退出游戏之后再次上线发现小人变成了我加载的另一个模组logos的小人。不知是否与缪缪的模组有关。
一介凡人 8 Sep, 2024 @ 1:29am 
喜欢!
KhasAlushird  [author] 7 Sep, 2024 @ 9:33pm 
@一夜干烧青花鱼 首先感谢你的游玩和体验!此mod本意是构建一个和原尖塔角色强度相近的角色,所以说玩起来不会很超模。但是我个人认为你说的情况略显夸张。此mod经过我和我的一个朋友多次的测试,确实没有遇到过1层过不了的情况。
一夜干烧青花鱼 7 Sep, 2024 @ 9:14am 
什么都好就是不好玩系列,实际体验及其便秘,和鸡煲一个级别的强度,极其吃卡组构建还缺乏过渡手段,赶紧加强下吧我玩鸡煲好歹还偶尔能见时光老头呢玩这个连史莱姆牢大都卡了6遍
KhasAlushird  [author] 7 Sep, 2024 @ 2:54am 
@Someday 感谢你的游玩和反馈!可能keyword之前的表述不太清楚,生态是不会被卡牌消耗掉的,仅仅会回合结束后自然掉一层,所以说不存在不少消耗所有生态的卡。至于抛弃生态的卡,后期的强度的确有限,所以目前的设计思路是做成强过渡卡。不过抛弃生态这一体系目前确实不太完善,还有待开发。
Someday 6 Sep, 2024 @ 8:30am 
缪缪没有生态强度掉一大截,一半卡都要生态发挥作用,而且最好用的运转是生态侧不吃敲白卡乘风,这就让不少消耗所有生态的卡不太敢拿。而且有乘风在,转塑形也能打流形卡,有人工也能玩力敏,没有体会到部分卡牌尝试的抛弃生态,主攻流形的玩法。也有一个原因是近卫数值低还没法加成,重装效果又太可怕
澄闪猪猪世界第一 4 Sep, 2024 @ 3:23am 
大佬能调一下缪缪的遗物吗,玩别的角色的时候出了缪缪遗物没有相关机制挺难受的。就比如加个其他角色也可以获得缪缪遗物的开关什么的