Garry's Mod

Garry's Mod

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Shell Ejection Fixes
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Roleplay, Scenic, Realism
File Size
Posted
98.402 KB
10 Sep, 2024 @ 3:35pm
1 Change Note ( view )

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Shell Ejection Fixes

Description
Gotta reload!

Something i did for fun and because nobody else wants to fix these and give em some upgrades, these are the HL2 shell ejection models given a bit of minor mesh/technical improvements to make them much nicer than their original counterparts.

The rifle shell, although unused normally was unfinished, still using the beta UV setup of all seperate textures, now the model uses a unified sheet like the rest of the shells, and given a minor visual update ontop to bring it more in line with the used ones, originally the pistol shell was the only one that used envmap reflections, now they all do with a brand new pistol envmap mask made by me as Valves original was just missing the back entirely, UV fixes so the seams are less obvious, and best of all i added LoD models for very minor optimization and added shadows casted by the shells from dynamic lights to top it off, as a bonus, this also completely redos the flaregun shell model UV with a custom texture by me meant to mimic the beta ammo model as the original model as it was is frankly horrible.

The only downside is that aiming down while having your flashlight on tends to cast shadows from the shell ejections in a impossible way, this cannot be fixed but you likely wont see it in most situations.

Credits:

Gunslinger: Everything.
25 Comments
BoogerPoo2002 10 Jul @ 8:15am 
You think you could upload this to Half-Life 2, if possible?
AtomicDroyd 10 Dec, 2024 @ 7:09pm 
finally playable:empty_inside:
coolguyVicaso 23 Nov, 2024 @ 10:08pm 
nice
Gunslinger ☢  [author] 21 Nov, 2024 @ 6:42pm 
These are the same shell models but with technical improvements and less UV errors, plus LoD models.

The rifle shell is unused normally but still functional as a shell ejection and is used with some weapon reskins and packs, its been brought more in line with the retail shells.
coolguyVicaso 3 Nov, 2024 @ 5:42pm 
So does this mode replace the weapon shells with more HD ones? Also what does the rifle shell replace?
Breastie 27 Sep, 2024 @ 6:58am 
Ah dang. Cool mod tho.
Gunslinger ☢  [author] 26 Sep, 2024 @ 6:49pm 
I *believe* that is hardcoded behavior for them to poof away quickly.

Older versions of gmod 13 used to have the shells stay longer before being removed, then it was changed because of emitter exploits and performance.
Breastie 26 Sep, 2024 @ 4:15pm 
Do you think you can make a mod that makes the shells stay for longer?
deded6750 22 Sep, 2024 @ 7:03am 
im looking foward to that. Im so done with these mmod and ez2 gun replacements that are all the same
Gunslinger ☢  [author] 21 Sep, 2024 @ 5:41am 
Thats a viewmodel event thing, which would require recompiling the viewmodel with a additional shell ejection event for the double fire animation.

I have thought about like making my own edits to the HL2 guns though so maybe.