Total War: WARHAMMER III

Total War: WARHAMMER III

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All Will Burn - Fire Damage Overhaul by Lily
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File Size
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483.218 KB
13 Sep, 2024 @ 8:14am
15 Nov, 2024 @ 5:42pm
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All Will Burn - Fire Damage Overhaul by Lily

In 1 collection by Zaylidin
Lily's Warhammer 3 Overhaul Collection
50 items
Description
Bring the fire and the flame!

This mod reworks the balance of Total War, making fire damage much more relevant!
Most units (with exceptions) will take 15% more fire damage, make fire damage units much more relevant in battle, rather than being a hindrance more often than not.

Units exempt from this include:
• Units that already have a fire resistance
• Most Ghostly units, such as Cairn Wraiths
• Most Units made of stone, such as the Rogue Idols and Heirotitans
• Mournguls
• Khorne units
• Units made of fire, such as Flamespyre Phoenix
• Flame thrower units, such as Irondrakes
• Knights of the Blazing Sun
• Fire Spellcasters
• Dragons and Dragon Ogres, with some exceptions like Forest Dragons




FAQ
Q: Is this mod compatible with such and such mod?
A: Yes. This mod adds fire weakness in the form of an ability in order to be compatible with all mods. As a caveat though, it does mean units added by mods do not have the 15% fire weakness.


I would love to hear your feedback!
If you want more mods like this to exist, please rate the mod.


My discord:
[discord.gg]
Donate:
[www.paypal.com]
40 Comments
Nukular Power 15 Jan @ 6:16pm 
One of my favorite mods. Does not need an update, works as is, though it would be cool to see it applied like that one other mod i cant remember the name of so it would work on mod units too
The Hash Slinging Slasher 29 Dec, 2024 @ 7:39am 
Please update! Suddenly thet're dropping too many updates, it's wrecking mods
Stanley Bishop 29 Nov, 2024 @ 3:01am 
Same for Pink, Blue, Iridescent horrors of Tzeentch, Blue Scribes, Burning Chariot Of Tzeentch maybe? Just a suggestion
Stanley Bishop 29 Nov, 2024 @ 2:51am 
Love the idea! Maybe archers that deal fire damage should be excempt as well? Like Sister of Avelorn and HE Archer RoR
modmodmod 6 Nov, 2024 @ 5:27am 
Make Fire Great Again!
antentacion 26 Sep, 2024 @ 1:22pm 
thanks for the reply, makes sense :steamthumbsup:
Zaylidin  [author] 25 Sep, 2024 @ 6:54am 
@antentacion
Yes, this is because of his connection to nature.
antentacion 25 Sep, 2024 @ 6:53am 
Hi! is it intentional that the green knight also hates fire? since most ghostly units dont?
Deathbringer 19 Sep, 2024 @ 12:14pm 
For some one who "loves" Bretonnia. You sure want to kill your Goddess's people. Fire damage is going to burn the forest and Ents.

This is going to make stomping on Vampire and Vlad Hulk regen a bit easy.
v☢lk☢v 19 Sep, 2024 @ 2:51am 
This looks like a fun mod. The dwarfs do have strong fire power but now even more. Txs!