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Yes, this is because of his connection to nature.
This is going to make stomping on Vampire and Vlad Hulk regen a bit easy.
I am not going back on my decision to remove "Despises Fire", sorry.
I still think that units like skeletons and reanimated dead should have additional vulnerability to fire damage.... So "Despises Fire" shouldn't have been removed completely.
I liked the previous version of the mod a lot. I changed it a bit, setting 10/20% instead of 15/20% and tried to remove “Despises Fire” to vampires, wargulfs and other units that already have a debuff on fire damage, so that the total does not get -40%
You are correct, they already suffer a penalty due to regeneration which is initially why I exempted them. I will change it though, thank you for the feedback!
Thank you both
Although in order to make it more widely compatible, it might make sense to have a version that applies the penalty to all units as default, and then have fire resistance buffs specifically for those units less vulnerable. That way, it will also apply to modded units. But you can't please everyone with either approach.
Thank you!!
(Cool mod though)
Understood; thank you for your hard work.
Yes, but the units added by SFO are exempt by default. A compatibility mod will need to be made to effect those custom units.
Thank you very much!
Some of those were deliberate but most were not. I will tackle this post haste. Sorry for so many uploads, just noticing some of these myself as i'm playing with the mod, should have done more testing before uploading but I thought "surely I got them all"... I thought I was more diligent
Ah thank you! there are so many units there are bound to be some I didnt catch. Will change right now!
I'm really glad you like it!!
thanks