Project Zomboid

Project Zomboid

Not enough ratings
Prewitts
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
3.436 MB
15 Sep, 2024 @ 8:18am
1 Change Note ( view )

Subscribe to download
Prewitts

Description
Prewitts is an addition to Vanilla map, swapping 3 mansions in outskirts of West-Point with a little neighbourhood and farm.
Cells: 33x22; 34x22
DOESN'T WORK ON ALREADY EXISTING SAVES.

Discord server of Ktorr2 mapping. [discord.gg]

Note: B42 Will be later, when PZ Devs will release tools for B42 version. Any map of mine in B42 version are unofficial and most likely a stolen asset.

This mod is © 2025 Ktorr2. Reuploads, edits, or redistributions are not permitted without explicit permission. Only the Steam account
"Ktorr2"
is authorized to host this mod on the Steam Workshop.

Workshop ID: 3331653132
Mod ID: prewitts
Map Folder: Prewitts
Popular Discussions View All (1)
0
15 Sep, 2024 @ 8:38am
PINNED: Bugs
Ktorr2
12 Comments
UnrealVenn 17 Dec, 2024 @ 4:31pm 
just going through my subscribed list because of the b42. when update for b42? tats all
UnrealVenn 27 Oct, 2024 @ 9:05am 
can you make a new map?
aquelarrefox 26 Oct, 2024 @ 3:02pm 
@Chef-1-Actual theres no conflicts with save our station the conflicts coryerdon access to the bridge. If you are not using coyerdon its a really good mod (good for balace as its desapear the safe houses west of westpoint)
Ktorr2  [author] 16 Oct, 2024 @ 12:45pm 
@Chef-1-Actual
no
Chef-1-Actual 16 Oct, 2024 @ 3:32am 
There is a conflict with Save Our Station, would be amazing if you could find a way to "integrate" it.
Ktorr2  [author] 22 Sep, 2024 @ 6:10am 
@aquelarrefox
No. Then just don't use my map if you really want to play on Coryerdon.
BrasileirinhoPe 22 Sep, 2024 @ 2:47am 
Coryerdon Conflict 34x22
boring.talkings 15 Sep, 2024 @ 3:28pm 
@ktorr2 good to know! I may end up using this map, then :)
aquelarrefox 15 Sep, 2024 @ 12:52pm 
interesting, not compatible with Coryerdon, works right with hopefall, a really good couple better than taylorsville. unhappy cose i use Coryerdon.

im not happy with the cell 34x22 from coryerdon, could you add a road to connect with the bridgr in coryerdon to make both compatible? could be a road in construction to avoid the magical ending road witout coyerdon