Project Zomboid

Project Zomboid

Prewitts
12 Comments
UnrealVenn 17 Dec, 2024 @ 4:31pm 
just going through my subscribed list because of the b42. when update for b42? tats all
UnrealVenn 27 Oct, 2024 @ 9:05am 
can you make a new map?
aquelarrefox 26 Oct, 2024 @ 3:02pm 
@Chef-1-Actual theres no conflicts with save our station the conflicts coryerdon access to the bridge. If you are not using coyerdon its a really good mod (good for balace as its desapear the safe houses west of westpoint)
Ktorr2  [author] 16 Oct, 2024 @ 12:45pm 
@Chef-1-Actual
no
Chef-1-Actual 16 Oct, 2024 @ 3:32am 
There is a conflict with Save Our Station, would be amazing if you could find a way to "integrate" it.
Ktorr2  [author] 22 Sep, 2024 @ 6:10am 
@aquelarrefox
No. Then just don't use my map if you really want to play on Coryerdon.
BrasileirinhoPe 22 Sep, 2024 @ 2:47am 
Coryerdon Conflict 34x22
boring.talkings 15 Sep, 2024 @ 3:28pm 
@ktorr2 good to know! I may end up using this map, then :)
aquelarrefox 15 Sep, 2024 @ 12:52pm 
interesting, not compatible with Coryerdon, works right with hopefall, a really good couple better than taylorsville. unhappy cose i use Coryerdon.

im not happy with the cell 34x22 from coryerdon, could you add a road to connect with the bridgr in coryerdon to make both compatible? could be a road in construction to avoid the magical ending road witout coyerdon
Ktorr2  [author] 15 Sep, 2024 @ 10:28am 
@boring.talkings
yes
boring.talkings 15 Sep, 2024 @ 9:10am 
does it have in-game map support?