Garry's Mod

Garry's Mod

65 ratings
CivilSector29V3
   
Award
Favorite
Favorited
Unfavorite
Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Scenic
File Size
Posted
Updated
151.049 MB
17 Sep, 2024 @ 2:54pm
15 Dec, 2024 @ 10:43pm
3 Change Notes ( view )

Subscribe to download
CivilSector29V3

In 2 collections by SCometeer
Neo Clan Addons
29 items
CivilSector29
3 items
Description
!! CS:S required for some models/decals !!
July 2025 Edit: It appears Garry's Mod has added/will be adding CS:S content to the game natively, so no need to worry about missing anything!


Likely the final version of CivilSector29. Many changes & fixes as well as some additions for an overall significantly more polished map.
Major changes include:
  • Slight color correction + HDR tonemap
  • New places like vents & furniture shop
  • Visual reworks to many existing places
  • Optimized interiors + outside for vastly better performance
  • New & reworked interactions, like segmented door sequences & non-conditional window repairs
  • Custom textures for repair spot signs & in ???
  • Better NPC navigation
  • Better fog

If you want to see the full list, check the changelog!
Worked on between August 8 - September 17, 2024, using Hammer++

A map set in a civilian sector in City 17, specifically the 29th one.
9 Comments
CyprusTree123 16 Dec, 2024 @ 11:44am 
@SCometeer Thank you very much! This is probably one of my favorite maps to explore!
SCometeer  [author] 15 Dec, 2024 @ 11:17pm 
@CyprusTree123 Thank you for the feedback! I assume you are talking about the CSS content as the custom content has already been packed into the map, it's left unincluded as I'm unsure about the legality of packing it as well as CSS already being well-utilized and installed in the Gmod community.
As for that door bug, it had to do with the areaportals that I've setup there, they are used for optimization by isolating + preventing interiors from rendering the outside whenever possible and vice versa; the double doors were set to self-close on a timer, but I hadn't realized only one door from each set had that timer and so the other wouldn't close with it, allowing for a desync between the areaportal state and door state.
I've just updated the map so all of those doors now have the timer (and while I had the chance, I also included a small amount of changes as well). Thanks once again and have fun :resmile:
CyprusTree123 14 Dec, 2024 @ 6:19pm 
Amazing map! But if you don't mind I have a couple suggestions. I know you might not know how to pack content into a map, but not having to download separate content to play makes a world of a difference. Maybe some new rooms, nothing too crazy. One last thing, I've noticed that in the station when you leave the door open and look out its just nothingness I think this has something to do with optimization but I can't be sure. Other than that amazing work!
Wellarion Allgemeine 29 Sep, 2024 @ 7:11am 
погода шикарная
Wellarion Allgemeine 29 Sep, 2024 @ 7:10am 
очень приятная карта, хорошая реализация, сочная, есть атмосфера, детали, очень круто
chunchengchai 22 Sep, 2024 @ 11:15pm 
nice one
SCometeer  [author] 19 Sep, 2024 @ 11:53am 
glad you enjoyed it! It was fun to improve the feel of the map more :keropink:
epa 19 Sep, 2024 @ 8:10am 
Классная карта, не слишком идеальная и не слишком плохая, что создает особенный шарм у карты, отлично дополняет и хорошая атмосфера - некая смесь отчаяния, безысходности, тайны. Атмосфера еще напоминает half-life 2 beta и..что-то вроде gmod9, source эстетика. Так-же порадовала "секретная комната".
Жаль,что у меня теперь не так много времени, что-бы самому создавать карты для gmod.
А контент в карту можно вшить с помощью VIDE,нужно повысить ее доступность для игроков, не повторяй моих ошибок. :steamthumbsup::insurgent::Double_barreled_shotgun:
epa 19 Sep, 2024 @ 7:31am 
Ого, сейчас посмотрю, что ты сделал , все же интересно посмотреть на новую версию карты, так как на прошлой я и так провел не один десяток часов игры :insurgent::Double_barreled_shotgun: