Banished

Banished

252 ratings
Buildable Storage Carts
   
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46.235 KB
28 Oct, 2014 @ 4:18pm
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Buildable Storage Carts

In 1 collection by theGraySTiG
Re-Sized Buildings for a Better Fit (Banished)
6 items
Description
This mod adds two new types of buildable storage carts to the game, re-using the hard difficulty Storage Cart graphics model. It is still immobile. The capacity of these carts has been reduced to 1500 (25% of a barn), and they each only hold certain goods. Grocer's Carts hold food and herbs. Supply Carts hold tools, clothing, and textiles. Only the starter Storage Cart (still not buildable) allows fuel to be stored on it, but these are intended to complement stockpiles, which can also fit into smaller spaces. The footprint for these adds a forced path at the front and back of the cart, similar to a barn. The material cost for these is only 8 logs, half of what is used for a wooden house (ignoring the stone foundation).
Popular Discussions View All (3)
2
7 Nov, 2014 @ 4:03pm
good
Every Vagina Has a Story
0
4 Nov, 2014 @ 1:44pm
w88
KushRanger
0
4 Nov, 2014 @ 10:21am
good
CSGOSKINSKUBAR
56 Comments
草粒柚子 15 Jul, 2021 @ 10:59am 
这个mod在游戏中添加了两种新型的可构建存储车,重新使用了硬难度存储车图形模型。它仍然是不动的。这些手推车的容量已经减少到1500辆(占谷仓的25%),而且每个手推车只能装载某些货物。杂货店的手推车里装着食物和草药。供应手推车装载工具、衣物和纺织品。只有启动储存车(仍不可建造)允许燃料储存在其上,但这些是为了补充库存,也可以放在更小的空间。这些车的足迹在车头和车尾增加了一条强制路径,类似于谷仓。这些木屋的材料成本只有8根原木,是木屋的一半(忽略了石基)。
Lûte the Goblin 13 Oct, 2020 @ 10:02am 
Deconstructing the cart seems to be an issue for the AI. Each builder that works on deconstructing performs one action and then freezes, seemingly waiting for someone else to finish deconstructing it. This behaviour continues until multiple builders stand around it doing nothing until finally a new builder shows up and finishes the job, at which point they all disperse.

https://i.imgur.com/YhPnR79.jpg
esf345 28 Aug, 2020 @ 9:05pm 
hey someone uploaded your mod without giving you credit, here is the link - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=333317236&searchtext=
Karaboo 4 Apr, 2020 @ 9:10am 
The shadow doesn't line up please fix this it hurts
pixelfoundry 2 Aug, 2018 @ 8:40am 
Very useful mod for distant houses areas like fields, mines or quarries. But that's true, it's strange that the devs team haven't planned movable carts (land animated buildings like mills).
Thank's a lot for this mod :)
Brother-Redemptor 26 Mar, 2017 @ 11:01am 
You can maybe create movable storage carts to accompany nomadic tribes traveling on through your township to add incentive to take them in. And create more developed roads to allow traveling carts to head to your trade centers eventually too. I'm sure there's a way. You could just redo the graphic for the riverboat to a storage cart and donkeys, and have a custom-built "river"/"roardway" crafted by the player to give the "boats"/"carts" a clear railway to travel to your trade outpost. Just an idea!
theGraySTiG  [author] 2 Feb, 2017 @ 7:20am 
It's cheap enough on mats to destroy and relocate, althought you need somewhere to store things in between. The game isn't bujilt with movable storage in mind to make that a possibility for modders.
Trikk Wikkid 2 Feb, 2017 @ 3:43am 
how about a movable storage cart? It does have wheels.
The Eye Tickler 23 Jan, 2016 @ 12:38pm 
Very useful Mod, better than having storage barns everywhere:steamhappy:
Raslad 5 Sep, 2015 @ 8:06pm 
I like this mod, but I can't help but wish you needed a "Grocer" to run them. It would be a good trade.